Horizon.cs 18 KB

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  1. using LibHac;
  2. using LibHac.Bcat;
  3. using LibHac.Fs;
  4. using LibHac.FsSystem;
  5. using Ryujinx.Audio;
  6. using Ryujinx.Audio.Input;
  7. using Ryujinx.Audio.Integration;
  8. using Ryujinx.Audio.Output;
  9. using Ryujinx.Audio.Renderer.Device;
  10. using Ryujinx.Audio.Renderer.Server;
  11. using Ryujinx.HLE.FileSystem.Content;
  12. using Ryujinx.HLE.HOS.Font;
  13. using Ryujinx.HLE.HOS.Kernel;
  14. using Ryujinx.HLE.HOS.Kernel.Memory;
  15. using Ryujinx.HLE.HOS.Kernel.Process;
  16. using Ryujinx.HLE.HOS.Kernel.Threading;
  17. using Ryujinx.HLE.HOS.Services;
  18. using Ryujinx.HLE.HOS.Services.Account.Acc;
  19. using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
  20. using Ryujinx.HLE.HOS.Services.Apm;
  21. using Ryujinx.HLE.HOS.Services.Arp;
  22. using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
  23. using Ryujinx.HLE.HOS.Services.Caps;
  24. using Ryujinx.HLE.HOS.Services.Mii;
  25. using Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager;
  26. using Ryujinx.HLE.HOS.Services.Nv;
  27. using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
  28. using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
  29. using Ryujinx.HLE.HOS.Services.Settings;
  30. using Ryujinx.HLE.HOS.Services.Sm;
  31. using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
  32. using Ryujinx.HLE.HOS.Services.Time.Clock;
  33. using Ryujinx.HLE.HOS.SystemState;
  34. using Ryujinx.HLE.Loaders.Executables;
  35. using Ryujinx.HLE.Utilities;
  36. using System;
  37. using System.Collections.Generic;
  38. using System.IO;
  39. using System.Linq;
  40. using System.Threading;
  41. namespace Ryujinx.HLE.HOS
  42. {
  43. using TimeServiceManager = Services.Time.TimeManager;
  44. public class Horizon : IDisposable
  45. {
  46. internal const int HidSize = 0x40000;
  47. internal const int FontSize = 0x1100000;
  48. internal const int IirsSize = 0x8000;
  49. internal const int TimeSize = 0x1000;
  50. internal KernelContext KernelContext { get; }
  51. internal Switch Device { get; private set; }
  52. internal SurfaceFlinger SurfaceFlinger { get; private set; }
  53. internal AudioManager AudioManager { get; private set; }
  54. internal AudioOutputManager AudioOutputManager { get; private set; }
  55. internal AudioInputManager AudioInputManager { get; private set; }
  56. internal AudioRendererManager AudioRendererManager { get; private set; }
  57. internal VirtualDeviceSessionRegistry AudioDeviceSessionRegistry { get; private set; }
  58. public SystemStateMgr State { get; private set; }
  59. internal PerformanceState PerformanceState { get; private set; }
  60. internal AppletStateMgr AppletState { get; private set; }
  61. internal List<NfpDevice> NfpDevices { get; private set; }
  62. internal ServerBase BsdServer { get; private set; }
  63. internal ServerBase AudRenServer { get; private set; }
  64. internal ServerBase AudOutServer { get; private set; }
  65. internal ServerBase HidServer { get; private set; }
  66. internal ServerBase NvDrvServer { get; private set; }
  67. internal ServerBase TimeServer { get; private set; }
  68. internal ServerBase ViServer { get; private set; }
  69. internal ServerBase ViServerM { get; private set; }
  70. internal ServerBase ViServerS { get; private set; }
  71. internal KSharedMemory HidSharedMem { get; private set; }
  72. internal KSharedMemory FontSharedMem { get; private set; }
  73. internal KSharedMemory IirsSharedMem { get; private set; }
  74. internal SharedFontManager Font { get; private set; }
  75. internal AccountManager AccountManager { get; private set; }
  76. internal ContentManager ContentManager { get; private set; }
  77. internal CaptureManager CaptureManager { get; private set; }
  78. internal KEvent VsyncEvent { get; private set; }
  79. internal KEvent DisplayResolutionChangeEvent { get; private set; }
  80. public Keyset KeySet => Device.FileSystem.KeySet;
  81. private bool _isDisposed;
  82. public bool EnablePtc { get; set; }
  83. public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
  84. public int GlobalAccessLogMode { get; set; }
  85. internal SharedMemoryStorage HidStorage { get; private set; }
  86. internal NvHostSyncpt HostSyncpoint { get; private set; }
  87. internal LibHac.Horizon LibHacHorizonServer { get; private set; }
  88. internal HorizonClient LibHacHorizonClient { get; private set; }
  89. public Horizon(Switch device)
  90. {
  91. KernelContext = new KernelContext(
  92. device,
  93. device.Memory,
  94. device.Configuration.MemoryConfiguration.ToKernelMemorySize(),
  95. device.Configuration.MemoryConfiguration.ToKernelMemoryArrange());
  96. Device = device;
  97. State = new SystemStateMgr();
  98. PerformanceState = new PerformanceState();
  99. NfpDevices = new List<NfpDevice>();
  100. // Note: This is not really correct, but with HLE of services, the only memory
  101. // region used that is used is Application, so we can use the other ones for anything.
  102. KMemoryRegionManager region = KernelContext.MemoryManager.MemoryRegions[(int)MemoryRegion.NvServices];
  103. ulong hidPa = region.Address;
  104. ulong fontPa = region.Address + HidSize;
  105. ulong iirsPa = region.Address + HidSize + FontSize;
  106. ulong timePa = region.Address + HidSize + FontSize + IirsSize;
  107. KPageList hidPageList = new KPageList();
  108. KPageList fontPageList = new KPageList();
  109. KPageList iirsPageList = new KPageList();
  110. KPageList timePageList = new KPageList();
  111. hidPageList.AddRange(hidPa, HidSize / KPageTableBase.PageSize);
  112. fontPageList.AddRange(fontPa, FontSize / KPageTableBase.PageSize);
  113. iirsPageList.AddRange(iirsPa, IirsSize / KPageTableBase.PageSize);
  114. timePageList.AddRange(timePa, TimeSize / KPageTableBase.PageSize);
  115. var hidStorage = new SharedMemoryStorage(KernelContext, hidPageList);
  116. var fontStorage = new SharedMemoryStorage(KernelContext, fontPageList);
  117. var iirsStorage = new SharedMemoryStorage(KernelContext, iirsPageList);
  118. var timeStorage = new SharedMemoryStorage(KernelContext, timePageList);
  119. HidStorage = hidStorage;
  120. HidSharedMem = new KSharedMemory(KernelContext, hidStorage, 0, 0, KMemoryPermission.Read);
  121. FontSharedMem = new KSharedMemory(KernelContext, fontStorage, 0, 0, KMemoryPermission.Read);
  122. IirsSharedMem = new KSharedMemory(KernelContext, iirsStorage, 0, 0, KMemoryPermission.Read);
  123. KSharedMemory timeSharedMemory = new KSharedMemory(KernelContext, timeStorage, 0, 0, KMemoryPermission.Read);
  124. TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, timeStorage, TimeSize);
  125. AppletState = new AppletStateMgr(this);
  126. AppletState.SetFocus(true);
  127. Font = new SharedFontManager(device, fontStorage);
  128. VsyncEvent = new KEvent(KernelContext);
  129. DisplayResolutionChangeEvent = new KEvent(KernelContext);
  130. AccountManager = device.Configuration.AccountManager;
  131. ContentManager = device.Configuration.ContentManager;
  132. CaptureManager = new CaptureManager(device);
  133. // TODO: use set:sys (and get external clock source id from settings)
  134. // TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
  135. UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
  136. IRtcManager.GetExternalRtcValue(out ulong rtcValue);
  137. // We assume the rtc is system time.
  138. TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
  139. // Configure and setup internal offset
  140. TimeSpanType internalOffset = TimeSpanType.FromSeconds(device.Configuration.SystemTimeOffset);
  141. TimeSpanType systemTimeOffset = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
  142. if (systemTime.IsDaylightSavingTime() && !systemTimeOffset.IsDaylightSavingTime())
  143. {
  144. internalOffset = internalOffset.AddSeconds(3600L);
  145. }
  146. else if (!systemTime.IsDaylightSavingTime() && systemTimeOffset.IsDaylightSavingTime())
  147. {
  148. internalOffset = internalOffset.AddSeconds(-3600L);
  149. }
  150. internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
  151. // First init the standard steady clock
  152. TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
  153. TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
  154. if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
  155. {
  156. TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
  157. // The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
  158. TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
  159. TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
  160. }
  161. TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
  162. // FIXME: TimeZone shoud be init here but it's actually done in ContentManager
  163. TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
  164. DatabaseImpl.Instance.InitializeDatabase(device);
  165. HostSyncpoint = new NvHostSyncpt(device);
  166. SurfaceFlinger = new SurfaceFlinger(device);
  167. InitLibHacHorizon();
  168. InitializeAudioRenderer();
  169. }
  170. private void InitializeAudioRenderer()
  171. {
  172. AudioManager = new AudioManager();
  173. AudioOutputManager = new AudioOutputManager();
  174. AudioInputManager = new AudioInputManager();
  175. AudioRendererManager = new AudioRendererManager();
  176. AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry();
  177. IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];
  178. for (int i = 0; i < audioOutputRegisterBufferEvents.Length; i++)
  179. {
  180. KEvent registerBufferEvent = new KEvent(KernelContext);
  181. audioOutputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  182. }
  183. AudioOutputManager.Initialize(Device.AudioDeviceDriver, audioOutputRegisterBufferEvents);
  184. IWritableEvent[] audioInputRegisterBufferEvents = new IWritableEvent[Constants.AudioInSessionCountMax];
  185. for (int i = 0; i < audioInputRegisterBufferEvents.Length; i++)
  186. {
  187. KEvent registerBufferEvent = new KEvent(KernelContext);
  188. audioInputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  189. }
  190. AudioInputManager.Initialize(Device.AudioDeviceDriver, audioInputRegisterBufferEvents);
  191. IWritableEvent[] systemEvents = new IWritableEvent[Constants.AudioRendererSessionCountMax];
  192. for (int i = 0; i < systemEvents.Length; i++)
  193. {
  194. KEvent systemEvent = new KEvent(KernelContext);
  195. systemEvents[i] = new AudioKernelEvent(systemEvent);
  196. }
  197. AudioManager.Initialize(Device.AudioDeviceDriver.GetUpdateRequiredEvent(), AudioOutputManager.Update, AudioInputManager.Update);
  198. AudioRendererManager.Initialize(systemEvents, Device.AudioDeviceDriver);
  199. AudioManager.Start();
  200. }
  201. public void InitializeServices()
  202. {
  203. IUserInterface sm = new IUserInterface(KernelContext);
  204. sm.TrySetServer(new ServerBase(KernelContext, "SmServer", () => new IUserInterface(KernelContext)));
  205. // Wait until SM server thread is done with initialization,
  206. // only then doing connections to SM is safe.
  207. sm.Server.InitDone.WaitOne();
  208. sm.Server.InitDone.Dispose();
  209. BsdServer = new ServerBase(KernelContext, "BsdServer");
  210. AudRenServer = new ServerBase(KernelContext, "AudioRendererServer");
  211. AudOutServer = new ServerBase(KernelContext, "AudioOutServer");
  212. HidServer = new ServerBase(KernelContext, "HidServer");
  213. NvDrvServer = new ServerBase(KernelContext, "NvservicesServer");
  214. TimeServer = new ServerBase(KernelContext, "TimeServer");
  215. ViServer = new ServerBase(KernelContext, "ViServerU");
  216. ViServerM = new ServerBase(KernelContext, "ViServerM");
  217. ViServerS = new ServerBase(KernelContext, "ViServerS");
  218. }
  219. public void LoadKip(string kipPath)
  220. {
  221. using IStorage kipFile = new LocalStorage(kipPath, FileAccess.Read);
  222. ProgramLoader.LoadKip(KernelContext, new KipExecutable(kipFile));
  223. }
  224. private void InitLibHacHorizon()
  225. {
  226. LibHac.Horizon horizon = new LibHac.Horizon(null, Device.FileSystem.FsServer);
  227. horizon.CreateHorizonClient(out HorizonClient ryujinxClient).ThrowIfFailure();
  228. horizon.CreateHorizonClient(out HorizonClient bcatClient).ThrowIfFailure();
  229. ryujinxClient.Sm.RegisterService(new LibHacIReader(this), "arp:r").ThrowIfFailure();
  230. new BcatServer(bcatClient);
  231. LibHacHorizonServer = horizon;
  232. LibHacHorizonClient = ryujinxClient;
  233. }
  234. public void ChangeDockedModeState(bool newState)
  235. {
  236. if (newState != State.DockedMode)
  237. {
  238. State.DockedMode = newState;
  239. PerformanceState.PerformanceMode = State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
  240. AppletState.Messages.Enqueue(AppletMessage.OperationModeChanged);
  241. AppletState.Messages.Enqueue(AppletMessage.PerformanceModeChanged);
  242. AppletState.MessageEvent.ReadableEvent.Signal();
  243. SignalDisplayResolutionChange();
  244. Device.Configuration.RefreshInputConfig?.Invoke();
  245. }
  246. }
  247. public void ReturnFocus()
  248. {
  249. AppletState.SetFocus(true);
  250. }
  251. public void SimulateWakeUpMessage()
  252. {
  253. AppletState.Messages.Enqueue(AppletMessage.Resume);
  254. AppletState.MessageEvent.ReadableEvent.Signal();
  255. }
  256. public void ScanAmiibo(int nfpDeviceId, string amiiboId, bool useRandomUuid)
  257. {
  258. if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
  259. {
  260. NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
  261. NfpDevices[nfpDeviceId].AmiiboId = amiiboId;
  262. NfpDevices[nfpDeviceId].UseRandomUuid = useRandomUuid;
  263. }
  264. }
  265. public bool SearchingForAmiibo(out int nfpDeviceId)
  266. {
  267. nfpDeviceId = default;
  268. for (int i = 0; i < NfpDevices.Count; i++)
  269. {
  270. if (NfpDevices[i].State == NfpDeviceState.SearchingForTag)
  271. {
  272. nfpDeviceId = i;
  273. return true;
  274. }
  275. }
  276. return false;
  277. }
  278. public void SignalDisplayResolutionChange()
  279. {
  280. DisplayResolutionChangeEvent.ReadableEvent.Signal();
  281. }
  282. public void SignalVsync()
  283. {
  284. VsyncEvent.ReadableEvent.Signal();
  285. }
  286. public void Dispose()
  287. {
  288. Dispose(true);
  289. }
  290. protected virtual void Dispose(bool disposing)
  291. {
  292. if (!_isDisposed && disposing)
  293. {
  294. _isDisposed = true;
  295. KProcess terminationProcess = new KProcess(KernelContext);
  296. KThread terminationThread = new KThread(KernelContext);
  297. terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
  298. {
  299. // Force all threads to exit.
  300. lock (KernelContext.Processes)
  301. {
  302. // Terminate application.
  303. foreach (KProcess process in KernelContext.Processes.Values.Where(x => x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
  304. {
  305. process.Terminate();
  306. process.DecrementReferenceCount();
  307. }
  308. // The application existed, now surface flinger can exit too.
  309. SurfaceFlinger.Dispose();
  310. // Terminate HLE services (must be done after the application is already terminated,
  311. // otherwise the application will receive errors due to service termination.
  312. foreach (KProcess process in KernelContext.Processes.Values.Where(x => !x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
  313. {
  314. process.Terminate();
  315. process.DecrementReferenceCount();
  316. }
  317. KernelContext.Processes.Clear();
  318. }
  319. // Exit ourself now!
  320. KernelStatic.GetCurrentThread().Exit();
  321. });
  322. terminationThread.Start();
  323. // Wait until the thread is actually started.
  324. while (terminationThread.HostThread.ThreadState == ThreadState.Unstarted)
  325. {
  326. Thread.Sleep(10);
  327. }
  328. // Wait until the termination thread is done terminating all the other threads.
  329. terminationThread.HostThread.Join();
  330. // Destroy nvservices channels as KThread could be waiting on some user events.
  331. // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
  332. INvDrvServices.Destroy();
  333. AudioManager.Dispose();
  334. AudioOutputManager.Dispose();
  335. AudioInputManager.Dispose();
  336. AudioRendererManager.Dispose();
  337. KernelContext.Dispose();
  338. }
  339. }
  340. }
  341. }