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- using Ryujinx.Memory.Tracking;
- using System;
- namespace Ryujinx.Cpu.Tracking
- {
- public class CpuRegionHandle : IRegionHandle
- {
- private readonly RegionHandle _impl;
- public bool Dirty => _impl.Dirty;
- public bool Unmapped => _impl.Unmapped;
- public ulong Address => _impl.Address;
- public ulong Size => _impl.Size;
- public ulong EndAddress => _impl.EndAddress;
- internal CpuRegionHandle(RegionHandle impl)
- {
- _impl = impl;
- }
- public void Dispose() => _impl.Dispose();
- public bool DirtyOrVolatile() => _impl.DirtyOrVolatile();
- public void ForceDirty() => _impl.ForceDirty();
- public void RegisterAction(RegionSignal action) => _impl.RegisterAction(action);
- public void RegisterDirtyEvent(Action action) => _impl.RegisterDirtyEvent(action);
- public void Reprotect(bool asDirty = false) => _impl.Reprotect(asDirty);
- public bool OverlapsWith(ulong address, ulong size) => _impl.OverlapsWith(address, size);
- }
- }
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