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- using Ryujinx.Common.Logging;
- using Ryujinx.Graphics.Gpu.Synchronization;
- using Ryujinx.HLE.HOS.Kernel.Common;
- using Ryujinx.HLE.HOS.Kernel.Threading;
- using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types;
- using Ryujinx.HLE.HOS.Services.Nv.Types;
- using Ryujinx.HLE.HOS.Services.Settings;
- using Ryujinx.Memory;
- using System;
- using System.Text;
- using System.Threading;
- namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
- {
- internal class NvHostCtrlDeviceFile : NvDeviceFile
- {
- public const int EventsCount = 64;
- private bool _isProductionMode;
- private Switch _device;
- private NvHostEvent[] _events;
- public NvHostCtrlDeviceFile(ServiceCtx context, IVirtualMemoryManager memory, long owner) : base(context, owner)
- {
- if (NxSettings.Settings.TryGetValue("nv!rmos_set_production_mode", out object productionModeSetting))
- {
- _isProductionMode = ((string)productionModeSetting) != "0"; // Default value is ""
- }
- else
- {
- _isProductionMode = true;
- }
- _device = context.Device;
- _events = new NvHostEvent[EventsCount];
- }
- public override NvInternalResult Ioctl(NvIoctl command, Span<byte> arguments)
- {
- NvInternalResult result = NvInternalResult.NotImplemented;
- if (command.Type == NvIoctl.NvHostCustomMagic)
- {
- switch (command.Number)
- {
- case 0x14:
- result = CallIoctlMethod<NvFence>(SyncptRead, arguments);
- break;
- case 0x15:
- result = CallIoctlMethod<uint>(SyncptIncr, arguments);
- break;
- case 0x16:
- result = CallIoctlMethod<SyncptWaitArguments>(SyncptWait, arguments);
- break;
- case 0x19:
- result = CallIoctlMethod<SyncptWaitExArguments>(SyncptWaitEx, arguments);
- break;
- case 0x1a:
- result = CallIoctlMethod<NvFence>(SyncptReadMax, arguments);
- break;
- case 0x1b:
- // As Marshal cannot handle unaligned arrays, we do everything by hand here.
- GetConfigurationArguments configArgument = GetConfigurationArguments.FromSpan(arguments);
- result = GetConfig(configArgument);
- if (result == NvInternalResult.Success)
- {
- configArgument.CopyTo(arguments);
- }
- break;
- case 0x1c:
- result = CallIoctlMethod<uint>(EventSignal, arguments);
- break;
- case 0x1d:
- result = CallIoctlMethod<EventWaitArguments>(EventWait, arguments);
- break;
- case 0x1e:
- result = CallIoctlMethod<EventWaitArguments>(EventWaitAsync, arguments);
- break;
- case 0x1f:
- result = CallIoctlMethod<uint>(EventRegister, arguments);
- break;
- case 0x20:
- result = CallIoctlMethod<uint>(EventUnregister, arguments);
- break;
- case 0x21:
- result = CallIoctlMethod<ulong>(EventKill, arguments);
- break;
- }
- }
- return result;
- }
- private KEvent QueryEvent(uint eventId)
- {
- lock (_events)
- {
- uint eventSlot;
- uint syncpointId;
- if ((eventId >> 28) == 1)
- {
- eventSlot = eventId & 0xFFFF;
- syncpointId = (eventId >> 16) & 0xFFF;
- }
- else
- {
- eventSlot = eventId & 0xFF;
- syncpointId = eventId >> 4;
- }
- if (eventSlot >= EventsCount || _events[eventSlot] == null || _events[eventSlot].Fence.Id != syncpointId)
- {
- return null;
- }
- return _events[eventSlot].Event;
- }
- }
- public override NvInternalResult QueryEvent(out int eventHandle, uint eventId)
- {
- KEvent targetEvent = QueryEvent(eventId);
- if (targetEvent != null)
- {
- if (Context.Process.HandleTable.GenerateHandle(targetEvent.ReadableEvent, out eventHandle) != KernelResult.Success)
- {
- throw new InvalidOperationException("Out of handles!");
- }
- }
- else
- {
- eventHandle = 0;
- return NvInternalResult.InvalidInput;
- }
- return NvInternalResult.Success;
- }
- private NvInternalResult SyncptRead(ref NvFence arguments)
- {
- return SyncptReadMinOrMax(ref arguments, max: false);
- }
- private NvInternalResult SyncptIncr(ref uint id)
- {
- if (id >= SynchronizationManager.MaxHardwareSyncpoints)
- {
- return NvInternalResult.InvalidInput;
- }
- _device.System.HostSyncpoint.Increment(id);
- return NvInternalResult.Success;
- }
- private NvInternalResult SyncptWait(ref SyncptWaitArguments arguments)
- {
- uint dummyValue = 0;
- return EventWait(ref arguments.Fence, ref dummyValue, arguments.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: false);
- }
- private NvInternalResult SyncptWaitEx(ref SyncptWaitExArguments arguments)
- {
- return EventWait(ref arguments.Input.Fence, ref arguments.Value, arguments.Input.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: false);
- }
- private NvInternalResult SyncptReadMax(ref NvFence arguments)
- {
- return SyncptReadMinOrMax(ref arguments, max: true);
- }
- private NvInternalResult GetConfig(GetConfigurationArguments arguments)
- {
- if (!_isProductionMode && NxSettings.Settings.TryGetValue($"{arguments.Domain}!{arguments.Parameter}".ToLower(), out object nvSetting))
- {
- byte[] settingBuffer = new byte[0x101];
- if (nvSetting is string stringValue)
- {
- if (stringValue.Length > 0x100)
- {
- Logger.Error?.Print(LogClass.ServiceNv, $"{arguments.Domain}!{arguments.Parameter} String value size is too big!");
- }
- else
- {
- settingBuffer = Encoding.ASCII.GetBytes(stringValue + "\0");
- }
- }
- else if (nvSetting is int intValue)
- {
- settingBuffer = BitConverter.GetBytes(intValue);
- }
- else if (nvSetting is bool boolValue)
- {
- settingBuffer[0] = boolValue ? (byte)1 : (byte)0;
- }
- else
- {
- throw new NotImplementedException(nvSetting.GetType().Name);
- }
- Logger.Debug?.Print(LogClass.ServiceNv, $"Got setting {arguments.Domain}!{arguments.Parameter}");
- arguments.Configuration = settingBuffer;
- return NvInternalResult.Success;
- }
- // NOTE: This actually return NotAvailableInProduction but this is directly translated as a InvalidInput before returning the ioctl.
- //return NvInternalResult.NotAvailableInProduction;
- return NvInternalResult.InvalidInput;
- }
- private NvInternalResult EventWait(ref EventWaitArguments arguments)
- {
- return EventWait(ref arguments.Fence, ref arguments.Value, arguments.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: true);
- }
- private NvInternalResult EventWaitAsync(ref EventWaitArguments arguments)
- {
- return EventWait(ref arguments.Fence, ref arguments.Value, arguments.Timeout, isWaitEventAsyncCmd: true, isWaitEventCmd: false);
- }
- private NvInternalResult EventRegister(ref uint userEventId)
- {
- lock (_events)
- {
- NvInternalResult result = EventUnregister(ref userEventId);
- if (result == NvInternalResult.Success)
- {
- _events[userEventId] = new NvHostEvent(_device.System.HostSyncpoint, userEventId, _device.System);
- }
- return result;
- }
- }
- private NvInternalResult EventUnregister(ref uint userEventId)
- {
- lock (_events)
- {
- if (userEventId >= EventsCount)
- {
- return NvInternalResult.InvalidInput;
- }
- NvHostEvent hostEvent = _events[userEventId];
- if (hostEvent == null)
- {
- return NvInternalResult.Success;
- }
- if (hostEvent.State == NvHostEventState.Available ||
- hostEvent.State == NvHostEventState.Cancelled ||
- hostEvent.State == NvHostEventState.Signaled)
- {
- _events[userEventId].Dispose();
- _events[userEventId] = null;
- return NvInternalResult.Success;
- }
- return NvInternalResult.Busy;
- }
- }
- private NvInternalResult EventKill(ref ulong eventMask)
- {
- lock (_events)
- {
- NvInternalResult result = NvInternalResult.Success;
- for (uint eventId = 0; eventId < EventsCount; eventId++)
- {
- if ((eventMask & (1UL << (int)eventId)) != 0)
- {
- NvInternalResult tmp = EventUnregister(ref eventId);
- if (tmp != NvInternalResult.Success)
- {
- result = tmp;
- }
- }
- }
- return result;
- }
- }
- private NvInternalResult EventSignal(ref uint userEventId)
- {
- uint eventId = userEventId & ushort.MaxValue;
- if (eventId >= EventsCount)
- {
- return NvInternalResult.InvalidInput;
- }
- lock (_events)
- {
- NvHostEvent hostEvent = _events[eventId];
- if (hostEvent == null)
- {
- return NvInternalResult.InvalidInput;
- }
- lock (hostEvent.Lock)
- {
- NvHostEventState oldState = hostEvent.State;
- if (oldState == NvHostEventState.Waiting)
- {
- hostEvent.State = NvHostEventState.Cancelling;
- hostEvent.Cancel(_device.Gpu);
- }
- hostEvent.State = NvHostEventState.Cancelled;
- _device.System.HostSyncpoint.UpdateMin(hostEvent.Fence.Id);
- return NvInternalResult.Success;
- }
- }
- }
- private NvInternalResult SyncptReadMinOrMax(ref NvFence arguments, bool max)
- {
- if (arguments.Id >= SynchronizationManager.MaxHardwareSyncpoints)
- {
- return NvInternalResult.InvalidInput;
- }
- if (max)
- {
- arguments.Value = _device.System.HostSyncpoint.ReadSyncpointMaxValue(arguments.Id);
- }
- else
- {
- arguments.Value = _device.System.HostSyncpoint.ReadSyncpointValue(arguments.Id);
- }
- return NvInternalResult.Success;
- }
- private NvInternalResult EventWait(ref NvFence fence, ref uint value, int timeout, bool isWaitEventAsyncCmd, bool isWaitEventCmd)
- {
- if (fence.Id >= SynchronizationManager.MaxHardwareSyncpoints)
- {
- return NvInternalResult.InvalidInput;
- }
- // First try to check if the syncpoint is already expired on the CPU side
- if (_device.System.HostSyncpoint.IsSyncpointExpired(fence.Id, fence.Value))
- {
- value = _device.System.HostSyncpoint.ReadSyncpointMinValue(fence.Id);
- return NvInternalResult.Success;
- }
- // Try to invalidate the CPU cache and check for expiration again.
- uint newCachedSyncpointValue = _device.System.HostSyncpoint.UpdateMin(fence.Id);
- // Has the fence already expired?
- if (_device.System.HostSyncpoint.IsSyncpointExpired(fence.Id, fence.Value))
- {
- value = newCachedSyncpointValue;
- return NvInternalResult.Success;
- }
- // If the timeout is 0, directly return.
- if (timeout == 0)
- {
- return NvInternalResult.TryAgain;
- }
- // The syncpoint value isn't at the fence yet, we need to wait.
- if (!isWaitEventAsyncCmd)
- {
- value = 0;
- }
- NvHostEvent hostEvent;
- NvInternalResult result;
- uint eventIndex;
- lock (_events)
- {
- if (isWaitEventAsyncCmd)
- {
- eventIndex = value;
- if (eventIndex >= EventsCount)
- {
- return NvInternalResult.InvalidInput;
- }
- hostEvent = _events[eventIndex];
- }
- else
- {
- hostEvent = GetFreeEventLocked(fence.Id, out eventIndex);
- }
- if (hostEvent != null)
- {
- lock (hostEvent.Lock)
- {
- if (hostEvent.State == NvHostEventState.Available ||
- hostEvent.State == NvHostEventState.Signaled ||
- hostEvent.State == NvHostEventState.Cancelled)
- {
- bool timedOut = hostEvent.Wait(_device.Gpu, fence);
- if (timedOut)
- {
- if (isWaitEventCmd)
- {
- value = ((fence.Id & 0xfff) << 16) | 0x10000000;
- }
- else
- {
- value = fence.Id << 4;
- }
- value |= eventIndex;
- result = NvInternalResult.TryAgain;
- }
- else
- {
- value = fence.Value;
- return NvInternalResult.Success;
- }
- }
- else
- {
- Logger.Error?.Print(LogClass.ServiceNv, $"Invalid Event at index {eventIndex} (isWaitEventAsyncCmd: {isWaitEventAsyncCmd}, isWaitEventCmd: {isWaitEventCmd})");
- if (hostEvent != null)
- {
- Logger.Error?.Print(LogClass.ServiceNv, hostEvent.DumpState(_device.Gpu));
- }
- result = NvInternalResult.InvalidInput;
- }
- }
- }
- else
- {
- Logger.Error?.Print(LogClass.ServiceNv, $"Invalid Event at index {eventIndex} (isWaitEventAsyncCmd: {isWaitEventAsyncCmd}, isWaitEventCmd: {isWaitEventCmd})");
- result = NvInternalResult.InvalidInput;
- }
- }
- return result;
- }
- private NvHostEvent GetFreeEventLocked(uint id, out uint eventIndex)
- {
- eventIndex = EventsCount;
- uint nullIndex = EventsCount;
- for (uint index = 0; index < EventsCount; index++)
- {
- NvHostEvent Event = _events[index];
- if (Event != null)
- {
- if (Event.State == NvHostEventState.Available ||
- Event.State == NvHostEventState.Signaled ||
- Event.State == NvHostEventState.Cancelled)
- {
- eventIndex = index;
- if (Event.Fence.Id == id)
- {
- return Event;
- }
- }
- }
- else if (nullIndex == EventsCount)
- {
- nullIndex = index;
- }
- }
- if (nullIndex < EventsCount)
- {
- eventIndex = nullIndex;
- EventRegister(ref eventIndex);
- return _events[nullIndex];
- }
- if (eventIndex < EventsCount)
- {
- return _events[eventIndex];
- }
- return null;
- }
- public override void Close()
- {
- Logger.Warning?.Print(LogClass.ServiceNv, "Closing channel");
- lock (_events)
- {
- // If the device file need to be closed, cancel all user events and dispose events.
- for (int i = 0; i < _events.Length; i++)
- {
- NvHostEvent evnt = _events[i];
- if (evnt != null)
- {
- lock (evnt.Lock)
- {
- if (evnt.State == NvHostEventState.Waiting)
- {
- evnt.State = NvHostEventState.Cancelling;
- evnt.Cancel(_device.Gpu);
- }
- else if (evnt.State == NvHostEventState.Signaling)
- {
- // Wait at max 9ms if the guest app is trying to signal the event while closing it..
- int retryCount = 0;
- do
- {
- if (retryCount++ > 9)
- {
- break;
- }
- // TODO: This should be handled by the kernel (reschedule the current thread ect), waiting for Kernel decoupling work.
- Thread.Sleep(1);
- } while (evnt.State != NvHostEventState.Signaled);
- }
- evnt.Dispose();
- _events[i] = null;
- }
- }
- }
- }
- }
- }
- }
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