ShaderStage.cs 229 B

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  1. namespace Ryujinx.Graphics.Shader
  2. {
  3. public enum ShaderStage : byte
  4. {
  5. Compute,
  6. Vertex,
  7. TessellationControl,
  8. TessellationEvaluation,
  9. Geometry,
  10. Fragment,
  11. Count
  12. }
  13. }