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- //
- // Copyright (c) 2019-2021 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Memory;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Audio.Renderer.Dsp.State
- {
- [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x80)]
- public struct AuxiliaryBufferHeader
- {
- [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x40)]
- public struct AuxiliaryBufferInfo
- {
- private const uint ReadOffsetPosition = 0x0;
- private const uint WriteOffsetPosition = 0x4;
- private const uint LostSampleCountPosition = 0x8;
- private const uint TotalSampleCountPosition = 0xC;
- public uint ReadOffset;
- public uint WriteOffset;
- public uint LostSampleCount;
- public uint TotalSampleCount;
- private unsafe fixed uint _unknown[12];
- public static uint GetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress)
- {
- return manager.Read<uint>(bufferAddress + ReadOffsetPosition);
- }
- public static uint GetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress)
- {
- return manager.Read<uint>(bufferAddress + WriteOffsetPosition);
- }
- public static uint GetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress)
- {
- return manager.Read<uint>(bufferAddress + LostSampleCountPosition);
- }
- public static uint GetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress)
- {
- return manager.Read<uint>(bufferAddress + TotalSampleCountPosition);
- }
- public static void SetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
- {
- manager.Write(bufferAddress + ReadOffsetPosition, value);
- }
- public static void SetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
- {
- manager.Write(bufferAddress + WriteOffsetPosition, value);
- }
- public static void SetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
- {
- manager.Write(bufferAddress + LostSampleCountPosition, value);
- }
- public static void SetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
- {
- manager.Write(bufferAddress + TotalSampleCountPosition, value);
- }
- public static void Reset(IVirtualMemoryManager manager, ulong bufferAddress)
- {
- // NOTE: Lost sample count is never reset, since REV10.
- manager.Write(bufferAddress + ReadOffsetPosition, 0UL);
- manager.Write(bufferAddress + TotalSampleCountPosition, 0);
- }
- }
- public AuxiliaryBufferInfo CpuBufferInfo;
- public AuxiliaryBufferInfo DspBufferInfo;
- }
- }
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