| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182 |
- namespace Ryujinx.Graphics.Shader
- {
- public interface IGpuAccessor
- {
- public void Log(string message)
- {
- // No default log output.
- }
- T MemoryRead<T>(ulong address) where T : unmanaged;
- public bool MemoryMapped(ulong address)
- {
- return true;
- }
- public int QueryComputeLocalSizeX()
- {
- return 1;
- }
- public int QueryComputeLocalSizeY()
- {
- return 1;
- }
- public int QueryComputeLocalSizeZ()
- {
- return 1;
- }
- public int QueryComputeLocalMemorySize()
- {
- return 0x1000;
- }
- public int QueryComputeSharedMemorySize()
- {
- return 0xc000;
- }
- public uint QueryConstantBufferUse()
- {
- return 0xffff;
- }
- public bool QueryIsTextureBuffer(int handle)
- {
- return false;
- }
- public bool QueryIsTextureRectangle(int handle)
- {
- return false;
- }
- public InputTopology QueryPrimitiveTopology()
- {
- return InputTopology.Points;
- }
- public int QueryStorageBufferOffsetAlignment()
- {
- return 16;
- }
- public bool QuerySupportsImageLoadFormatted()
- {
- return true;
- }
- public bool QuerySupportsNonConstantTextureOffset()
- {
- return true;
- }
- public TextureFormat QueryTextureFormat(int handle)
- {
- return TextureFormat.R8G8B8A8Unorm;
- }
- }
- }
|