gdkchan 8c9633d72f Initialize indexed inputs used on next shader stage (#3198) há 4 anos atrás
..
Optimizations 3dee712164 Fix bindless/global memory elimination with inverted predicates (#2826) há 4 anos atrás
AttributeConsts.cs 911ea38e93 Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) há 4 anos atrás
ControlFlowGraph.cs a7109c767b Rewrite shader decoding stage (#2698) há 4 anos atrás
Dominance.cs a7109c767b Rewrite shader decoding stage (#2698) há 4 anos atrás
EmitterContext.cs 3bd357045f Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) há 4 anos atrás
EmitterContextInsts.cs 650cc41c02 Implement remaining shader double-precision instructions (#2845) há 4 anos atrás
FeatureFlags.cs 911ea38e93 Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) há 4 anos atrás
FunctionMatch.cs 99445dd0a6 Add support for fragment shader interlock (#2768) há 4 anos atrás
GlobalMemory.cs 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) há 4 anos atrás
RegisterUsage.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) há 5 anos atrás
Rewriter.cs b9d83cc97e Fix shader integer from/to double conversion (#2831) há 4 anos atrás
ShaderConfig.cs 8c9633d72f Initialize indexed inputs used on next shader stage (#3198) há 4 anos atrás
ShaderHeader.cs 3bd357045f Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) há 4 anos atrás
Ssa.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) há 5 anos atrás
TargetApi.cs d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) há 4 anos atrás
TargetLanguage.cs 97a2133207 shadertools: Prepare for new target Languages and APIs (#2465) há 4 anos atrás
TranslationCounts.cs 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) há 4 anos atrás
TranslationFlags.cs 7e967d796c Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) há 4 anos atrás
TranslationOptions.cs d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) há 4 anos atrás
Translator.cs 1f93fd52d9 Do not initialize geometry shader passthrough attributes (#3196) há 4 anos atrás
TranslatorContext.cs 911ea38e93 Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) há 4 anos atrás
UInt128.cs 8c9633d72f Initialize indexed inputs used on next shader stage (#3198) há 4 anos atrás