gdkchan c8c86a3854 Fix for current framebuffer issues (#78) 8 éve
..
BlockLinearSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
INvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
ISwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
LinearSwizzle.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 éve
MacroInterpreter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
NsGpu.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 éve
NsGpuMemoryMgr.cs f876bd2a80 Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData 8 éve
NsGpuPBEntry.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
NvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
NvGpuEngine3d.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 éve
NvGpuEngine3dReg.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 éve
NvGpuFifo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
NvGpuFifoMeth.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
NvGpuMethod.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
NvGpuPushBuffer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
Texture.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 éve
TextureFactory.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 éve
TextureReader.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 éve
TextureSwizzle.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 éve