gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) vor 5 Jahren
..
Optimizations 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) vor 5 Jahren
AttributeConsts.cs 524fe3bea4 Implement shader HelperThreadNV (#2163) vor 5 Jahren
ControlFlowGraph.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) vor 5 Jahren
Dominance.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) vor 5 Jahren
EmitterContext.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) vor 5 Jahren
EmitterContextInsts.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) vor 5 Jahren
FeatureFlags.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) vor 5 Jahren
GlobalMemory.cs 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) vor 6 Jahren
RegisterUsage.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) vor 5 Jahren
Rewriter.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) vor 5 Jahren
ShaderConfig.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) vor 5 Jahren
ShaderHeader.cs f93089a64f Implement geometry shader passthrough (#1961) vor 5 Jahren
Ssa.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) vor 5 Jahren
TranslationCounts.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) vor 5 Jahren
TranslationFlags.cs 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) vor 5 Jahren
Translator.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) vor 5 Jahren
TranslatorContext.cs aef25980a7 Salieri: Detect and avoid caching shaders using bindless textures (#2097) vor 5 Jahren