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- using System.Collections.Generic;
- namespace Ryujinx.HLE.Loaders.Npdm
- {
- struct KernelAccessControlItem
- {
- public bool HasKernelFlags { get; set; }
- public uint LowestThreadPriority { get; set; }
- public uint HighestThreadPriority { get; set; }
- public uint LowestCpuId { get; set; }
- public uint HighestCpuId { get; set; }
- public bool HasSvcFlags { get; set; }
- public bool[] AllowedSvcs { get; set; }
- public List<KernelAccessControlMmio> NormalMmio { get; set; }
- public List<KernelAccessControlMmio> PageMmio { get; set; }
- public List<KernelAccessControlIrq> Irq { get; set; }
- public bool HasApplicationType { get; set; }
- public int ApplicationType { get; set; }
- public bool HasKernelVersion { get; set; }
- public int KernelVersionRelease { get; set; }
- public bool HasHandleTableSize { get; set; }
- public int HandleTableSize { get; set; }
- public bool HasDebugFlags { get; set; }
- public bool AllowDebug { get; set; }
- public bool ForceDebug { get; set; }
- }
- }
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