FsPermissionRw.cs 2.1 KB

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  1. namespace Ryujinx.HLE.Loaders.Npdm
  2. {
  3. enum FsPermissionRw : ulong
  4. {
  5. MountContentType2 = 0x8000000000000801,
  6. MountContentType5 = 0x8000000000000801,
  7. MountContentType3 = 0x8000000000000801,
  8. MountContentType4 = 0x8000000000000801,
  9. MountContentType6 = 0x8000000000000801,
  10. MountContentType7 = 0x8000000000000801,
  11. Unknown0x6 = 0x8000000000000000,
  12. ContentStorageAccess = 0x8000000000000800,
  13. ImageDirectoryAccess = 0x8000000000001000,
  14. MountBisType28 = 0x8000000000000084,
  15. MountBisType29 = 0x8000000000000080,
  16. MountBisType30 = 0x8000000000008080,
  17. MountBisType31 = 0x8000000000008080,
  18. Unknown0xD = 0x8000000000000080,
  19. SdCardAccess = 0xC000000000200000,
  20. GameCardUser = 0x8000000000000010,
  21. SaveDataAccess0 = 0x8000000000040020,
  22. SystemSaveDataAccess0 = 0x8000000000000028,
  23. SaveDataAccess1 = 0x8000000000000020,
  24. SystemSaveDataAccess1 = 0x8000000000000020,
  25. BisPartition0 = 0x8000000000010082,
  26. BisPartition10 = 0x8000000000010080,
  27. BisPartition20 = 0x8000000000010080,
  28. BisPartition21 = 0x8000000000010080,
  29. BisPartition22 = 0x8000000000010080,
  30. BisPartition23 = 0x8000000000010080,
  31. BisPartition24 = 0x8000000000010080,
  32. BisPartition25 = 0x8000000000010080,
  33. BisPartition26 = 0x8000000000000080,
  34. BisPartition27 = 0x8000000000000084,
  35. BisPartition28 = 0x8000000000000084,
  36. BisPartition29 = 0x8000000000000080,
  37. BisPartition30 = 0x8000000000000080,
  38. BisPartition31 = 0x8000000000000080,
  39. BisPartition32 = 0x8000000000000080,
  40. Unknown0x23 = 0xC000000000200000,
  41. GameCard_System = 0x8000000000000100,
  42. MountContent_System = 0x8000000000100008,
  43. HostAccess = 0xC000000000400000
  44. }
  45. }