| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149 |
- using System;
- using System.Threading;
- namespace Ryujinx.HLE.HOS.Kernel
- {
- partial class KScheduler
- {
- private const int RoundRobinTimeQuantumMs = 10;
- private int CurrentCore;
- public bool MultiCoreScheduling { get; set; }
- private HleCoreManager CoreManager;
- private bool KeepPreempting;
- public void StartAutoPreemptionThread()
- {
- Thread PreemptionThread = new Thread(PreemptCurrentThread);
- KeepPreempting = true;
- PreemptionThread.Start();
- }
- public void ContextSwitch()
- {
- lock (CoreContexts)
- {
- if (MultiCoreScheduling)
- {
- int SelectedCount = 0;
- for (int Core = 0; Core < KScheduler.CpuCoresCount; Core++)
- {
- KCoreContext CoreContext = CoreContexts[Core];
- if (CoreContext.ContextSwitchNeeded && (CoreContext.CurrentThread?.Context.IsCurrentThread() ?? false))
- {
- CoreContext.ContextSwitch();
- }
- if (CoreContext.CurrentThread?.Context.IsCurrentThread() ?? false)
- {
- SelectedCount++;
- }
- }
- if (SelectedCount == 0)
- {
- CoreManager.GetThread(Thread.CurrentThread).Reset();
- }
- else if (SelectedCount == 1)
- {
- CoreManager.GetThread(Thread.CurrentThread).Set();
- }
- else
- {
- throw new InvalidOperationException("Thread scheduled in more than one core!");
- }
- }
- else
- {
- KThread CurrentThread = CoreContexts[CurrentCore].CurrentThread;
- bool HasThreadExecuting = CurrentThread != null;
- if (HasThreadExecuting)
- {
- //If this is not the thread that is currently executing, we need
- //to request an interrupt to allow safely starting another thread.
- if (!CurrentThread.Context.IsCurrentThread())
- {
- CurrentThread.Context.RequestInterrupt();
- return;
- }
- CoreManager.GetThread(CurrentThread.Context.Work).Reset();
- }
- //Advance current core and try picking a thread,
- //keep advancing if it is null.
- for (int Core = 0; Core < 4; Core++)
- {
- CurrentCore = (CurrentCore + 1) % CpuCoresCount;
- KCoreContext CoreContext = CoreContexts[CurrentCore];
- CoreContext.UpdateCurrentThread();
- if (CoreContext.CurrentThread != null)
- {
- CoreContext.CurrentThread.ClearExclusive();
- CoreManager.GetThread(CoreContext.CurrentThread.Context.Work).Set();
- CoreContext.CurrentThread.Context.Execute();
- break;
- }
- }
- //If nothing was running before, then we are on a "external"
- //HLE thread, we don't need to wait.
- if (!HasThreadExecuting)
- {
- return;
- }
- }
- }
- CoreManager.GetThread(Thread.CurrentThread).WaitOne();
- }
- private void PreemptCurrentThread()
- {
- //Preempts current thread every 10 milliseconds on a round-robin fashion,
- //when multi core scheduling is disabled, to try ensuring that all threads
- //gets a chance to run.
- while (KeepPreempting)
- {
- lock (CoreContexts)
- {
- KThread CurrentThread = CoreContexts[CurrentCore].CurrentThread;
- CurrentThread?.Context.RequestInterrupt();
- }
- PreemptThreads();
- Thread.Sleep(RoundRobinTimeQuantumMs);
- }
- }
- public void StopThread(KThread Thread)
- {
- Thread.Context.StopExecution();
- CoreManager.GetThread(Thread.Context.Work).Set();
- }
- public void RemoveThread(KThread Thread)
- {
- CoreManager.RemoveThread(Thread.Context.Work);
- }
- }
- }
|