InlineKeyboardState.cs 1.0 KB

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  1. namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
  2. {
  3. /// <summary>
  4. /// Possible states for the software keyboard when running in inline mode.
  5. /// </summary>
  6. enum InlineKeyboardState : uint
  7. {
  8. /// <summary>
  9. /// The software keyboard has just been created or finalized and is uninitialized.
  10. /// </summary>
  11. Uninitialized = 0x0,
  12. /// <summary>
  13. /// A Calc was previously received and fulfilled, so the software keyboard is initialized, but is not processing input.
  14. /// </summary>
  15. Initialized = 0x1,
  16. /// <summary>
  17. /// A Calc was received and the software keyboard is processing input.
  18. /// </summary>
  19. Ready = 0x2,
  20. /// <summary>
  21. /// New text data or cursor position of the software keyboard are available.
  22. /// </summary>
  23. DataAvailable = 0x3,
  24. /// <summary>
  25. /// The Calc request was fulfilled with either a text input or a cancel.
  26. /// </summary>
  27. Complete = 0x4
  28. }
  29. }