VulkanRenderer.cs 33 KB

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  1. using Ryujinx.Common.Configuration;
  2. using Ryujinx.Common.Logging;
  3. using Ryujinx.Graphics.GAL;
  4. using Ryujinx.Graphics.Shader;
  5. using Ryujinx.Graphics.Shader.Translation;
  6. using Ryujinx.Graphics.Vulkan.MoltenVK;
  7. using Ryujinx.Graphics.Vulkan.Queries;
  8. using Silk.NET.Vulkan;
  9. using Silk.NET.Vulkan.Extensions.EXT;
  10. using Silk.NET.Vulkan.Extensions.KHR;
  11. using System;
  12. using System.Collections.Generic;
  13. using System.Linq;
  14. using System.Runtime.InteropServices;
  15. namespace Ryujinx.Graphics.Vulkan
  16. {
  17. public sealed class VulkanRenderer : IRenderer
  18. {
  19. private Instance _instance;
  20. private SurfaceKHR _surface;
  21. private PhysicalDevice _physicalDevice;
  22. private Device _device;
  23. private WindowBase _window;
  24. private bool _initialized;
  25. internal FormatCapabilities FormatCapabilities { get; private set; }
  26. internal HardwareCapabilities Capabilities;
  27. internal Vk Api { get; private set; }
  28. internal KhrSurface SurfaceApi { get; private set; }
  29. internal KhrSwapchain SwapchainApi { get; private set; }
  30. internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
  31. internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
  32. internal KhrPushDescriptor PushDescriptorApi { get; private set; }
  33. internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
  34. internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
  35. internal ExtDebugUtils DebugUtilsApi { get; private set; }
  36. internal uint QueueFamilyIndex { get; private set; }
  37. internal Queue Queue { get; private set; }
  38. internal Queue BackgroundQueue { get; private set; }
  39. internal object BackgroundQueueLock { get; private set; }
  40. internal object QueueLock { get; private set; }
  41. internal MemoryAllocator MemoryAllocator { get; private set; }
  42. internal CommandBufferPool CommandBufferPool { get; private set; }
  43. internal DescriptorSetManager DescriptorSetManager { get; private set; }
  44. internal PipelineLayoutCache PipelineLayoutCache { get; private set; }
  45. internal BackgroundResources BackgroundResources { get; private set; }
  46. internal Action<Action> InterruptAction { get; private set; }
  47. internal BufferManager BufferManager { get; private set; }
  48. internal HashSet<ShaderCollection> Shaders { get; }
  49. internal HashSet<ITexture> Textures { get; }
  50. internal HashSet<SamplerHolder> Samplers { get; }
  51. private Counters _counters;
  52. private SyncManager _syncManager;
  53. private PipelineFull _pipeline;
  54. private DebugUtilsMessengerEXT _debugUtilsMessenger;
  55. internal HelperShader HelperShader { get; private set; }
  56. internal PipelineFull PipelineInternal => _pipeline;
  57. public IPipeline Pipeline => _pipeline;
  58. public IWindow Window => _window;
  59. private readonly Func<Instance, Vk, SurfaceKHR> _getSurface;
  60. private readonly Func<string[]> _getRequiredExtensions;
  61. private readonly string _preferredGpuId;
  62. internal Vendor Vendor { get; private set; }
  63. internal bool IsAmdWindows { get; private set; }
  64. internal bool IsIntelWindows { get; private set; }
  65. internal bool IsAmdGcn { get; private set; }
  66. internal bool IsMoltenVk { get; private set; }
  67. internal bool IsTBDR { get; private set; }
  68. internal bool IsSharedMemory { get; private set; }
  69. public string GpuVendor { get; private set; }
  70. public string GpuRenderer { get; private set; }
  71. public string GpuVersion { get; private set; }
  72. public bool PreferThreading => true;
  73. public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
  74. public VulkanRenderer(Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
  75. {
  76. _getSurface = surfaceFunc;
  77. _getRequiredExtensions = requiredExtensionsFunc;
  78. _preferredGpuId = preferredGpuId;
  79. Shaders = new HashSet<ShaderCollection>();
  80. Textures = new HashSet<ITexture>();
  81. Samplers = new HashSet<SamplerHolder>();
  82. if (OperatingSystem.IsMacOS())
  83. {
  84. MVKInitialization.Initialize();
  85. // Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
  86. IsMoltenVk = true;
  87. }
  88. }
  89. private unsafe void LoadFeatures(string[] supportedExtensions, uint maxQueueCount, uint queueFamilyIndex)
  90. {
  91. FormatCapabilities = new FormatCapabilities(Api, _physicalDevice);
  92. var supportedFeatures = Api.GetPhysicalDeviceFeature(_physicalDevice);
  93. if (Api.TryGetDeviceExtension(_instance, _device, out ExtConditionalRendering conditionalRenderingApi))
  94. {
  95. ConditionalRenderingApi = conditionalRenderingApi;
  96. }
  97. if (Api.TryGetDeviceExtension(_instance, _device, out ExtExtendedDynamicState extendedDynamicStateApi))
  98. {
  99. ExtendedDynamicStateApi = extendedDynamicStateApi;
  100. }
  101. if (Api.TryGetDeviceExtension(_instance, _device, out KhrPushDescriptor pushDescriptorApi))
  102. {
  103. PushDescriptorApi = pushDescriptorApi;
  104. }
  105. if (Api.TryGetDeviceExtension(_instance, _device, out ExtTransformFeedback transformFeedbackApi))
  106. {
  107. TransformFeedbackApi = transformFeedbackApi;
  108. }
  109. if (Api.TryGetDeviceExtension(_instance, _device, out KhrDrawIndirectCount drawIndirectCountApi))
  110. {
  111. DrawIndirectCountApi = drawIndirectCountApi;
  112. }
  113. if (maxQueueCount >= 2)
  114. {
  115. Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
  116. BackgroundQueue = backgroundQueue;
  117. BackgroundQueueLock = new object();
  118. }
  119. PhysicalDeviceProperties2 properties2 = new PhysicalDeviceProperties2()
  120. {
  121. SType = StructureType.PhysicalDeviceProperties2
  122. };
  123. PhysicalDeviceBlendOperationAdvancedPropertiesEXT propertiesBlendOperationAdvanced = new PhysicalDeviceBlendOperationAdvancedPropertiesEXT()
  124. {
  125. SType = StructureType.PhysicalDeviceBlendOperationAdvancedPropertiesExt
  126. };
  127. bool supportsBlendOperationAdvanced = supportedExtensions.Contains("VK_EXT_blend_operation_advanced");
  128. if (supportsBlendOperationAdvanced)
  129. {
  130. propertiesBlendOperationAdvanced.PNext = properties2.PNext;
  131. properties2.PNext = &propertiesBlendOperationAdvanced;
  132. }
  133. PhysicalDeviceSubgroupSizeControlPropertiesEXT propertiesSubgroupSizeControl = new PhysicalDeviceSubgroupSizeControlPropertiesEXT()
  134. {
  135. SType = StructureType.PhysicalDeviceSubgroupSizeControlPropertiesExt
  136. };
  137. if (Capabilities.SupportsSubgroupSizeControl)
  138. {
  139. properties2.PNext = &propertiesSubgroupSizeControl;
  140. }
  141. bool supportsTransformFeedback = supportedExtensions.Contains(ExtTransformFeedback.ExtensionName);
  142. PhysicalDeviceTransformFeedbackPropertiesEXT propertiesTransformFeedback = new PhysicalDeviceTransformFeedbackPropertiesEXT()
  143. {
  144. SType = StructureType.PhysicalDeviceTransformFeedbackPropertiesExt
  145. };
  146. if (supportsTransformFeedback)
  147. {
  148. propertiesTransformFeedback.PNext = properties2.PNext;
  149. properties2.PNext = &propertiesTransformFeedback;
  150. }
  151. PhysicalDevicePortabilitySubsetPropertiesKHR propertiesPortabilitySubset = new PhysicalDevicePortabilitySubsetPropertiesKHR()
  152. {
  153. SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr
  154. };
  155. PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
  156. {
  157. SType = StructureType.PhysicalDeviceFeatures2
  158. };
  159. PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT featuresPrimitiveTopologyListRestart = new PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT()
  160. {
  161. SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt
  162. };
  163. PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
  164. {
  165. SType = StructureType.PhysicalDeviceRobustness2FeaturesExt
  166. };
  167. PhysicalDeviceShaderFloat16Int8FeaturesKHR featuresShaderInt8 = new PhysicalDeviceShaderFloat16Int8FeaturesKHR()
  168. {
  169. SType = StructureType.PhysicalDeviceShaderFloat16Int8Features
  170. };
  171. PhysicalDeviceCustomBorderColorFeaturesEXT featuresCustomBorderColor = new PhysicalDeviceCustomBorderColorFeaturesEXT()
  172. {
  173. SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
  174. };
  175. PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
  176. {
  177. SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
  178. };
  179. if (supportedExtensions.Contains("VK_EXT_primitive_topology_list_restart"))
  180. {
  181. features2.PNext = &featuresPrimitiveTopologyListRestart;
  182. }
  183. if (supportedExtensions.Contains("VK_EXT_robustness2"))
  184. {
  185. featuresRobustness2.PNext = features2.PNext;
  186. features2.PNext = &featuresRobustness2;
  187. }
  188. if (supportedExtensions.Contains("VK_KHR_shader_float16_int8"))
  189. {
  190. featuresShaderInt8.PNext = features2.PNext;
  191. features2.PNext = &featuresShaderInt8;
  192. }
  193. if (supportedExtensions.Contains("VK_EXT_custom_border_color"))
  194. {
  195. featuresCustomBorderColor.PNext = features2.PNext;
  196. features2.PNext = &featuresCustomBorderColor;
  197. }
  198. bool usePortability = supportedExtensions.Contains("VK_KHR_portability_subset");
  199. if (usePortability)
  200. {
  201. propertiesPortabilitySubset.PNext = properties2.PNext;
  202. properties2.PNext = &propertiesPortabilitySubset;
  203. featuresPortabilitySubset.PNext = features2.PNext;
  204. features2.PNext = &featuresPortabilitySubset;
  205. }
  206. Api.GetPhysicalDeviceProperties2(_physicalDevice, &properties2);
  207. Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
  208. var portabilityFlags = PortabilitySubsetFlags.None;
  209. uint vertexBufferAlignment = 1;
  210. if (usePortability)
  211. {
  212. vertexBufferAlignment = propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment;
  213. portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
  214. portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
  215. portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
  216. portabilityFlags |= featuresPortabilitySubset.SamplerMipLodBias ? 0 : PortabilitySubsetFlags.NoLodBias;
  217. }
  218. bool supportsCustomBorderColor = supportedExtensions.Contains("VK_EXT_custom_border_color") &&
  219. featuresCustomBorderColor.CustomBorderColors &&
  220. featuresCustomBorderColor.CustomBorderColorWithoutFormat;
  221. ref var properties = ref properties2.Properties;
  222. SampleCountFlags supportedSampleCounts =
  223. properties.Limits.FramebufferColorSampleCounts &
  224. properties.Limits.FramebufferDepthSampleCounts &
  225. properties.Limits.FramebufferStencilSampleCounts;
  226. Capabilities = new HardwareCapabilities(
  227. supportedExtensions.Contains("VK_EXT_index_type_uint8"),
  228. supportsCustomBorderColor,
  229. supportsBlendOperationAdvanced,
  230. propertiesBlendOperationAdvanced.AdvancedBlendCorrelatedOverlap,
  231. propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedSrcColor,
  232. propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedDstColor,
  233. supportedExtensions.Contains(KhrDrawIndirectCount.ExtensionName),
  234. supportedExtensions.Contains("VK_EXT_fragment_shader_interlock"),
  235. supportedExtensions.Contains("VK_NV_geometry_shader_passthrough"),
  236. supportedExtensions.Contains("VK_EXT_subgroup_size_control"),
  237. featuresShaderInt8.ShaderInt8,
  238. supportedExtensions.Contains("VK_EXT_shader_stencil_export"),
  239. supportedExtensions.Contains(ExtConditionalRendering.ExtensionName),
  240. supportedExtensions.Contains(ExtExtendedDynamicState.ExtensionName),
  241. features2.Features.MultiViewport,
  242. featuresRobustness2.NullDescriptor || IsMoltenVk,
  243. supportedExtensions.Contains(KhrPushDescriptor.ExtensionName),
  244. featuresPrimitiveTopologyListRestart.PrimitiveTopologyListRestart,
  245. featuresPrimitiveTopologyListRestart.PrimitiveTopologyPatchListRestart,
  246. supportsTransformFeedback,
  247. propertiesTransformFeedback.TransformFeedbackQueries,
  248. features2.Features.OcclusionQueryPrecise,
  249. supportedFeatures.PipelineStatisticsQuery,
  250. supportedFeatures.GeometryShader,
  251. propertiesSubgroupSizeControl.MinSubgroupSize,
  252. propertiesSubgroupSizeControl.MaxSubgroupSize,
  253. propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
  254. supportedSampleCounts,
  255. portabilityFlags,
  256. vertexBufferAlignment);
  257. IsSharedMemory = MemoryAllocator.IsDeviceMemoryShared(Api, _physicalDevice);
  258. MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device, properties.Limits.MaxMemoryAllocationCount);
  259. CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
  260. DescriptorSetManager = new DescriptorSetManager(_device);
  261. PipelineLayoutCache = new PipelineLayoutCache();
  262. BackgroundResources = new BackgroundResources(this, _device);
  263. BufferManager = new BufferManager(this, _device);
  264. _syncManager = new SyncManager(this, _device);
  265. _pipeline = new PipelineFull(this, _device);
  266. _pipeline.Initialize();
  267. HelperShader = new HelperShader(this, _device);
  268. _counters = new Counters(this, _device, _pipeline);
  269. }
  270. private unsafe void SetupContext(GraphicsDebugLevel logLevel)
  271. {
  272. var api = Vk.GetApi();
  273. Api = api;
  274. _instance = VulkanInitialization.CreateInstance(api, logLevel, _getRequiredExtensions(), out ExtDebugUtils debugUtils, out _debugUtilsMessenger);
  275. DebugUtilsApi = debugUtils;
  276. if (api.TryGetInstanceExtension(_instance, out KhrSurface surfaceApi))
  277. {
  278. SurfaceApi = surfaceApi;
  279. }
  280. _surface = _getSurface(_instance, api);
  281. _physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(api, _instance, _surface, _preferredGpuId);
  282. var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(api, _physicalDevice, _surface, out uint maxQueueCount);
  283. var supportedExtensions = VulkanInitialization.GetSupportedExtensions(api, _physicalDevice);
  284. _device = VulkanInitialization.CreateDevice(api, _physicalDevice, queueFamilyIndex, supportedExtensions, maxQueueCount);
  285. if (api.TryGetDeviceExtension(_instance, _device, out KhrSwapchain swapchainApi))
  286. {
  287. SwapchainApi = swapchainApi;
  288. }
  289. api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
  290. Queue = queue;
  291. QueueLock = new object();
  292. LoadFeatures(supportedExtensions, maxQueueCount, queueFamilyIndex);
  293. _window = new Window(this, _surface, _physicalDevice, _device);
  294. _initialized = true;
  295. }
  296. public BufferHandle CreateBuffer(int size, BufferHandle storageHint)
  297. {
  298. return BufferManager.CreateWithHandle(this, size, BufferAllocationType.Auto, storageHint);
  299. }
  300. public IProgram CreateProgram(ShaderSource[] sources, ShaderInfo info)
  301. {
  302. bool isCompute = sources.Length == 1 && sources[0].Stage == ShaderStage.Compute;
  303. if (info.State.HasValue || isCompute)
  304. {
  305. return new ShaderCollection(this, _device, sources, info.State ?? default, info.FromCache);
  306. }
  307. else
  308. {
  309. return new ShaderCollection(this, _device, sources);
  310. }
  311. }
  312. internal ShaderCollection CreateProgramWithMinimalLayout(ShaderSource[] sources, SpecDescription[] specDescription = null)
  313. {
  314. return new ShaderCollection(this, _device, sources, specDescription: specDescription, isMinimal: true);
  315. }
  316. public ISampler CreateSampler(GAL.SamplerCreateInfo info)
  317. {
  318. return new SamplerHolder(this, _device, info);
  319. }
  320. public ITexture CreateTexture(TextureCreateInfo info, float scale)
  321. {
  322. if (info.Target == Target.TextureBuffer)
  323. {
  324. return new TextureBuffer(this, info, scale);
  325. }
  326. return CreateTextureView(info, scale);
  327. }
  328. internal TextureView CreateTextureView(TextureCreateInfo info, float scale)
  329. {
  330. // This should be disposed when all views are destroyed.
  331. var storage = CreateTextureStorage(info, scale);
  332. return storage.CreateView(info, 0, 0);
  333. }
  334. internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
  335. {
  336. return new TextureStorage(this, _device, info, scale);
  337. }
  338. public void DeleteBuffer(BufferHandle buffer)
  339. {
  340. BufferManager.Delete(buffer);
  341. }
  342. internal void FlushAllCommands()
  343. {
  344. _pipeline?.FlushCommandsImpl();
  345. }
  346. internal void RegisterFlush()
  347. {
  348. _syncManager.RegisterFlush();
  349. }
  350. public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
  351. {
  352. return BufferManager.GetData(buffer, offset, size);
  353. }
  354. public unsafe Capabilities GetCapabilities()
  355. {
  356. FormatFeatureFlags compressedFormatFeatureFlags =
  357. FormatFeatureFlags.SampledImageBit |
  358. FormatFeatureFlags.SampledImageFilterLinearBit |
  359. FormatFeatureFlags.BlitSrcBit |
  360. FormatFeatureFlags.TransferSrcBit |
  361. FormatFeatureFlags.TransferDstBit;
  362. bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  363. GAL.Format.Bc1RgbaSrgb,
  364. GAL.Format.Bc1RgbaUnorm,
  365. GAL.Format.Bc2Srgb,
  366. GAL.Format.Bc2Unorm,
  367. GAL.Format.Bc3Srgb,
  368. GAL.Format.Bc3Unorm);
  369. bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  370. GAL.Format.Bc4Snorm,
  371. GAL.Format.Bc4Unorm,
  372. GAL.Format.Bc5Snorm,
  373. GAL.Format.Bc5Unorm);
  374. bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  375. GAL.Format.Bc6HSfloat,
  376. GAL.Format.Bc6HUfloat,
  377. GAL.Format.Bc7Srgb,
  378. GAL.Format.Bc7Unorm);
  379. bool supportsEtc2CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  380. GAL.Format.Etc2RgbaSrgb,
  381. GAL.Format.Etc2RgbaUnorm,
  382. GAL.Format.Etc2RgbPtaSrgb,
  383. GAL.Format.Etc2RgbPtaUnorm,
  384. GAL.Format.Etc2RgbSrgb,
  385. GAL.Format.Etc2RgbUnorm);
  386. bool supports5BitComponentFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  387. GAL.Format.R5G6B5Unorm,
  388. GAL.Format.R5G5B5A1Unorm,
  389. GAL.Format.R5G5B5X1Unorm,
  390. GAL.Format.B5G6R5Unorm,
  391. GAL.Format.B5G5R5A1Unorm,
  392. GAL.Format.A1B5G5R5Unorm);
  393. bool supportsR4G4B4A4Format = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  394. GAL.Format.R4G4B4A4Unorm);
  395. bool supportsAstcFormats = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  396. GAL.Format.Astc4x4Unorm,
  397. GAL.Format.Astc5x4Unorm,
  398. GAL.Format.Astc5x5Unorm,
  399. GAL.Format.Astc6x5Unorm,
  400. GAL.Format.Astc6x6Unorm,
  401. GAL.Format.Astc8x5Unorm,
  402. GAL.Format.Astc8x6Unorm,
  403. GAL.Format.Astc8x8Unorm,
  404. GAL.Format.Astc10x5Unorm,
  405. GAL.Format.Astc10x6Unorm,
  406. GAL.Format.Astc10x8Unorm,
  407. GAL.Format.Astc10x10Unorm,
  408. GAL.Format.Astc12x10Unorm,
  409. GAL.Format.Astc12x12Unorm,
  410. GAL.Format.Astc4x4Srgb,
  411. GAL.Format.Astc5x4Srgb,
  412. GAL.Format.Astc5x5Srgb,
  413. GAL.Format.Astc6x5Srgb,
  414. GAL.Format.Astc6x6Srgb,
  415. GAL.Format.Astc8x5Srgb,
  416. GAL.Format.Astc8x6Srgb,
  417. GAL.Format.Astc8x8Srgb,
  418. GAL.Format.Astc10x5Srgb,
  419. GAL.Format.Astc10x6Srgb,
  420. GAL.Format.Astc10x8Srgb,
  421. GAL.Format.Astc10x10Srgb,
  422. GAL.Format.Astc12x10Srgb,
  423. GAL.Format.Astc12x12Srgb);
  424. PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
  425. {
  426. SType = StructureType.PhysicalDeviceVulkan12Features
  427. };
  428. PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
  429. {
  430. SType = StructureType.PhysicalDeviceFeatures2,
  431. PNext = &featuresVk12
  432. };
  433. Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
  434. Api.GetPhysicalDeviceProperties(_physicalDevice, out var properties);
  435. var limits = properties.Limits;
  436. return new Capabilities(
  437. api: TargetApi.Vulkan,
  438. GpuVendor,
  439. hasFrontFacingBug: IsIntelWindows,
  440. hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
  441. needsFragmentOutputSpecialization: IsMoltenVk,
  442. reduceShaderPrecision: IsMoltenVk,
  443. supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,
  444. supportsBc123Compression: supportsBc123CompressionFormat,
  445. supportsBc45Compression: supportsBc45CompressionFormat,
  446. supportsBc67Compression: supportsBc67CompressionFormat,
  447. supportsEtc2Compression: supportsEtc2CompressionFormat,
  448. supports3DTextureCompression: true,
  449. supportsBgraFormat: true,
  450. supportsR4G4Format: false,
  451. supportsR4G4B4A4Format: supportsR4G4B4A4Format,
  452. supportsSnormBufferTextureFormat: true,
  453. supports5BitComponentFormat: supports5BitComponentFormat,
  454. supportsBlendEquationAdvanced: Capabilities.SupportsBlendEquationAdvanced,
  455. supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
  456. supportsFragmentShaderOrderingIntel: false,
  457. supportsGeometryShader: Capabilities.SupportsGeometryShader,
  458. supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
  459. supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
  460. supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,
  461. supportsMismatchingViewFormat: true,
  462. supportsCubemapView: !IsAmdGcn,
  463. supportsNonConstantTextureOffset: false,
  464. supportsShaderBallot: false,
  465. supportsTextureShadowLod: false,
  466. supportsViewportIndex: featuresVk12.ShaderOutputViewportIndex,
  467. supportsViewportSwizzle: false,
  468. supportsIndirectParameters: true,
  469. maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
  470. maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
  471. maximumTexturesPerStage: Constants.MaxTexturesPerStage,
  472. maximumImagesPerStage: Constants.MaxImagesPerStage,
  473. maximumComputeSharedMemorySize: (int)limits.MaxComputeSharedMemorySize,
  474. maximumSupportedAnisotropy: (int)limits.MaxSamplerAnisotropy,
  475. storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment);
  476. }
  477. public HardwareInfo GetHardwareInfo()
  478. {
  479. return new HardwareInfo(GpuVendor, GpuRenderer);
  480. }
  481. public static DeviceInfo[] GetPhysicalDevices()
  482. {
  483. try
  484. {
  485. return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
  486. }
  487. catch (Exception)
  488. {
  489. // If we got an exception here, Vulkan is most likely not supported.
  490. return Array.Empty<DeviceInfo>();
  491. }
  492. }
  493. private static string ParseStandardVulkanVersion(uint version)
  494. {
  495. return $"{version >> 22}.{(version >> 12) & 0x3FF}.{version & 0xFFF}";
  496. }
  497. private static string ParseDriverVersion(ref PhysicalDeviceProperties properties)
  498. {
  499. uint driverVersionRaw = properties.DriverVersion;
  500. // NVIDIA differ from the standard here and uses a different format.
  501. if (properties.VendorID == 0x10DE)
  502. {
  503. return $"{(driverVersionRaw >> 22) & 0x3FF}.{(driverVersionRaw >> 14) & 0xFF}.{(driverVersionRaw >> 6) & 0xFF}.{driverVersionRaw & 0x3F}";
  504. }
  505. else
  506. {
  507. return ParseStandardVulkanVersion(driverVersionRaw);
  508. }
  509. }
  510. private unsafe void PrintGpuInformation()
  511. {
  512. Api.GetPhysicalDeviceProperties(_physicalDevice, out var properties);
  513. string vendorName = VendorUtils.GetNameFromId(properties.VendorID);
  514. Vendor = VendorUtils.FromId(properties.VendorID);
  515. IsAmdWindows = Vendor == Vendor.Amd && OperatingSystem.IsWindows();
  516. IsIntelWindows = Vendor == Vendor.Intel && OperatingSystem.IsWindows();
  517. IsTBDR = IsMoltenVk ||
  518. Vendor == Vendor.Qualcomm ||
  519. Vendor == Vendor.ARM ||
  520. Vendor == Vendor.Broadcom ||
  521. Vendor == Vendor.ImgTec;
  522. GpuVendor = vendorName;
  523. GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
  524. GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
  525. IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
  526. Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
  527. }
  528. public GAL.PrimitiveTopology TopologyRemap(GAL.PrimitiveTopology topology)
  529. {
  530. return topology switch
  531. {
  532. GAL.PrimitiveTopology.Quads => GAL.PrimitiveTopology.Triangles,
  533. GAL.PrimitiveTopology.QuadStrip => GAL.PrimitiveTopology.TriangleStrip,
  534. GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans) ? GAL.PrimitiveTopology.Triangles : topology,
  535. _ => topology
  536. };
  537. }
  538. public bool TopologyUnsupported(GAL.PrimitiveTopology topology)
  539. {
  540. return topology switch
  541. {
  542. GAL.PrimitiveTopology.Quads => true,
  543. GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
  544. _ => false
  545. };
  546. }
  547. public void Initialize(GraphicsDebugLevel logLevel)
  548. {
  549. SetupContext(logLevel);
  550. PrintGpuInformation();
  551. }
  552. internal bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
  553. {
  554. if (Capabilities.VertexBufferAlignment > 1)
  555. {
  556. alignment = (int)Capabilities.VertexBufferAlignment;
  557. return true;
  558. }
  559. else if (Vendor != Vendor.Nvidia)
  560. {
  561. // Vulkan requires that vertex attributes are globally aligned by their component size,
  562. // so buffer strides that don't divide by the largest scalar element are invalid.
  563. // Guest applications do this, NVIDIA GPUs are OK with it, others are not.
  564. alignment = attrScalarAlignment;
  565. return true;
  566. }
  567. alignment = 1;
  568. return false;
  569. }
  570. public void PreFrame()
  571. {
  572. _syncManager.Cleanup();
  573. }
  574. public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
  575. {
  576. return _counters.QueueReport(type, resultHandler, hostReserved);
  577. }
  578. public void ResetCounter(CounterType type)
  579. {
  580. _counters.QueueReset(type);
  581. }
  582. public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
  583. {
  584. BufferManager.SetData(buffer, offset, data, _pipeline.CurrentCommandBuffer, _pipeline.EndRenderPass);
  585. }
  586. public void UpdateCounters()
  587. {
  588. _counters.Update();
  589. }
  590. public void ResetCounterPool()
  591. {
  592. _counters.ResetCounterPool();
  593. }
  594. public void ResetFutureCounters(CommandBuffer cmd, int count)
  595. {
  596. _counters?.ResetFutureCounters(cmd, count);
  597. }
  598. public void BackgroundContextAction(Action action, bool alwaysBackground = false)
  599. {
  600. action();
  601. }
  602. public void CreateSync(ulong id, bool strict)
  603. {
  604. _syncManager.Create(id, strict);
  605. }
  606. public IProgram LoadProgramBinary(byte[] programBinary, bool isFragment, ShaderInfo info)
  607. {
  608. throw new NotImplementedException();
  609. }
  610. public void WaitSync(ulong id)
  611. {
  612. _syncManager.Wait(id);
  613. }
  614. public ulong GetCurrentSync()
  615. {
  616. return _syncManager.GetCurrent();
  617. }
  618. public void SetInterruptAction(Action<Action> interruptAction)
  619. {
  620. InterruptAction = interruptAction;
  621. }
  622. public void Screenshot()
  623. {
  624. _window.ScreenCaptureRequested = true;
  625. }
  626. public void OnScreenCaptured(ScreenCaptureImageInfo bitmap)
  627. {
  628. ScreenCaptured?.Invoke(this, bitmap);
  629. }
  630. public unsafe void Dispose()
  631. {
  632. if (!_initialized)
  633. {
  634. return;
  635. }
  636. CommandBufferPool.Dispose();
  637. BackgroundResources.Dispose();
  638. _counters.Dispose();
  639. _window.Dispose();
  640. HelperShader.Dispose();
  641. _pipeline.Dispose();
  642. BufferManager.Dispose();
  643. DescriptorSetManager.Dispose();
  644. PipelineLayoutCache.Dispose();
  645. MemoryAllocator.Dispose();
  646. if (_debugUtilsMessenger.Handle != 0)
  647. {
  648. DebugUtilsApi.DestroyDebugUtilsMessenger(_instance, _debugUtilsMessenger, null);
  649. }
  650. foreach (var shader in Shaders)
  651. {
  652. shader.Dispose();
  653. }
  654. foreach (var texture in Textures)
  655. {
  656. texture.Release();
  657. }
  658. foreach (var sampler in Samplers)
  659. {
  660. sampler.Dispose();
  661. }
  662. SurfaceApi.DestroySurface(_instance, _surface, null);
  663. Api.DestroyDevice(_device, null);
  664. // Last step destroy the instance
  665. Api.DestroyInstance(_instance, null);
  666. }
  667. }
  668. }