Commit Verlauf

Autor SHA1 Nachricht Datum
  Thomas Guillemard fa4b34bd19 Add a C++ demangler (#119) vor 8 Jahren
  gdkchan 7ac5f40532 Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader vor 8 Jahren
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection vor 8 Jahren
  gdkchan 9b9ead94cd Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag vor 8 Jahren
  gdkchan 73a3233d57 Fix some races in SvcThreadSync and change the way how yield works vor 8 Jahren
  Ac_K 7a8fbcf89f Update README.md vor 8 Jahren
  gdkchan fdfa9424c8 Fix typo and update priority/avoid duplicates on UpdateMutexOwner vor 8 Jahren
  gdkchan ee0b14ba08 Some improvements to SetThreadCoreMask, simplified implementation of wait lists vor 8 Jahren
  gdkchan 9e50ed53e6 Implement GetTpcMasks on nvservices vor 8 Jahren
  gdkchan b2b1d7dcd7 Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works) vor 8 Jahren
  gdkchan 4546d1b9be Initial work to support changing thread core on the scheduler, also some cond var priority fixes vor 8 Jahren
  gdkchan 3603497a13 Allow using self thread id on some svcs (fixes #117) vor 8 Jahren
  gdkchan 0381a09227 Fix WidthInGobs on the GPU vor 8 Jahren
  gdkchan fee4b0eb8a Update min sdk version on readme (for real this time) vor 8 Jahren
  gdkchan 5ed1471d96 Update min sdk version on readme vor 8 Jahren
  gdkchan f9f111bc85 Add intrinsics support (#121) vor 8 Jahren
  Starlet 8e306b3ac1 Fix NV stubs (#124) vor 8 Jahren
  Thomas Guillemard 0979426e63 Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService::SetLayerVisibility stub (#118) vor 8 Jahren
  gdkchan ac91607ac3 Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize version check vor 8 Jahren
  gdkchan 34037701c7 NvServices refactoring (#120) vor 8 Jahren
  Ac_K 4419e8d6b4 Update IAudioRendererManager.cs vor 8 Jahren
  Ac_K d0afc8e380 A REAL fix for some games. (#116) vor 8 Jahren
  gdkchan 5f0dd965bf Ignore ZR target texture color registers on shader vor 8 Jahren
  LDj3SNuD 7cda630aba Add Sqxtn_S, Sqxtn_V, Uqxtn_S, Uqxtn_V instructions and Tests (6). (#110) vor 8 Jahren
  gdkchan 071754aaeb Fix GetDesiredLanguage and expose a way to set the desired language, default to english vor 8 Jahren
  gdkchan f73a182b20 Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0 vor 8 Jahren
  gdkchan 17f4ccf2d5 Remove unnecessary casts from NxSettings vor 8 Jahren
  gdkchan 1af78416d1 Add null terminator to audio device names when writing to the output buffer vor 8 Jahren
  gdkchan 81e74ebd86 Remove thread from the threads list when it finishes, remove debug code vor 8 Jahren
  LDj3SNuD 2f1250ab04 Update AOpCodeTable.cs (#108) vor 8 Jahren