Thomas Guillemard
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fa4b34bd19
Add a C++ demangler (#119)
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vor 8 Jahren |
gdkchan
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7ac5f40532
Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader
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vor 8 Jahren |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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vor 8 Jahren |
gdkchan
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9b9ead94cd
Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag
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vor 8 Jahren |
gdkchan
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73a3233d57
Fix some races in SvcThreadSync and change the way how yield works
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vor 8 Jahren |
Ac_K
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7a8fbcf89f
Update README.md
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vor 8 Jahren |
gdkchan
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fdfa9424c8
Fix typo and update priority/avoid duplicates on UpdateMutexOwner
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vor 8 Jahren |
gdkchan
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ee0b14ba08
Some improvements to SetThreadCoreMask, simplified implementation of wait lists
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vor 8 Jahren |
gdkchan
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9e50ed53e6
Implement GetTpcMasks on nvservices
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vor 8 Jahren |
gdkchan
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b2b1d7dcd7
Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works)
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vor 8 Jahren |
gdkchan
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4546d1b9be
Initial work to support changing thread core on the scheduler, also some cond var priority fixes
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vor 8 Jahren |
gdkchan
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3603497a13
Allow using self thread id on some svcs (fixes #117)
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vor 8 Jahren |
gdkchan
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0381a09227
Fix WidthInGobs on the GPU
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vor 8 Jahren |
gdkchan
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fee4b0eb8a
Update min sdk version on readme (for real this time)
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vor 8 Jahren |
gdkchan
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5ed1471d96
Update min sdk version on readme
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vor 8 Jahren |
gdkchan
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f9f111bc85
Add intrinsics support (#121)
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vor 8 Jahren |
Starlet
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8e306b3ac1
Fix NV stubs (#124)
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vor 8 Jahren |
Thomas Guillemard
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0979426e63
Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService::SetLayerVisibility stub (#118)
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vor 8 Jahren |
gdkchan
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ac91607ac3
Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize version check
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vor 8 Jahren |
gdkchan
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34037701c7
NvServices refactoring (#120)
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vor 8 Jahren |
Ac_K
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4419e8d6b4
Update IAudioRendererManager.cs
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vor 8 Jahren |
Ac_K
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d0afc8e380
A REAL fix for some games. (#116)
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vor 8 Jahren |
gdkchan
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5f0dd965bf
Ignore ZR target texture color registers on shader
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vor 8 Jahren |
LDj3SNuD
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7cda630aba
Add Sqxtn_S, Sqxtn_V, Uqxtn_S, Uqxtn_V instructions and Tests (6). (#110)
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vor 8 Jahren |
gdkchan
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071754aaeb
Fix GetDesiredLanguage and expose a way to set the desired language, default to english
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vor 8 Jahren |
gdkchan
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f73a182b20
Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0
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vor 8 Jahren |
gdkchan
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17f4ccf2d5
Remove unnecessary casts from NxSettings
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vor 8 Jahren |
gdkchan
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1af78416d1
Add null terminator to audio device names when writing to the output buffer
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vor 8 Jahren |
gdkchan
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81e74ebd86
Remove thread from the threads list when it finishes, remove debug code
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vor 8 Jahren |
LDj3SNuD
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2f1250ab04
Update AOpCodeTable.cs (#108)
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vor 8 Jahren |