Emmanuel Hansen
|
f59f65ec4f
add avalonia builds to release (#3339)
|
3 年之前 |
Mary
|
7bc4971cf9
misc: Clean up of CS project after Avalonia merge (#3340)
|
3 年之前 |
Mary
|
3551c18902
sdl2: Update to Ryujinx.SDL2-CS 2.0.22 (#3317)
|
3 年之前 |
Emmanuel Hansen
|
deb99d2cae
Avalonia UI - Part 1 (#3270)
|
3 年之前 |
riperiperi
|
9ba73ffbe5
Prefetch capabilities before spawning translation threads. (#3338)
|
3 年之前 |
riperiperi
|
43b4b34376
Implement Viewport Transform Disable (#3328)
|
4 年之前 |
Ac_K
|
92ca1cb0cb
hid: Various fixes and cleanup (#3326)
|
4 年之前 |
riperiperi
|
50d7ecf76d
Add alternative "GL" enum values for StencilOp (#3321)
|
4 年之前 |
gdkchan
|
42a2a80b87
Enable JIT service LLE (#2959)
|
4 年之前 |
gdkchan
|
54deded929
Fix shared memory leak on Windows (#3319)
|
4 年之前 |
Mary
|
39bdf6d41e
infra: Warn about support drop of old Windows versions (#3299)
|
4 年之前 |
gdkchan
|
074190e03c
Remove AddProtection count > 0 assert (#3315)
|
4 年之前 |
voldemort2826
|
256514c7c9
Update the artifact build's version number (#3297)
|
4 年之前 |
gdkchan
|
556be08c4e
Implement PM GetProcessInfo atmosphere extension (partially) (#2966)
|
4 年之前 |
gdkchan
|
1cbca5eecb
Implement code memory syscalls (#2958)
|
4 年之前 |
gdkchan
|
95017b8c66
Support memory aliasing (#2954)
|
4 年之前 |
riperiperi
|
4a892fbdc9
Fix flush action from multiple threads regression (#3311)
|
4 年之前 |
gdkchan
|
9eb5b7a10d
Restrict cases where vertex buffer size from index buffer type is used (#3304)
|
4 年之前 |
riperiperi
|
d64594ec74
Fix various issues with texture sync (#3302)
|
4 年之前 |
merry
|
6a1a03566a
T32: Implement load/store single (immediate) (#3186)
|
4 年之前 |
Harone
|
13f5294aa3
Update NpadController.cs (#3284)
|
4 年之前 |
gdkchan
|
9444b4a647
Implement HwOpus multistream functions (#3275)
|
4 年之前 |
merry
|
610fc84f3e
ReactiveObject: Handle case when oldValue is null (#3268)
|
4 年之前 |
merry
|
247d26b4b5
ForceDpiAware: X11 implementation (#3269)
|
4 年之前 |
gdkchan
|
43ebd7a9bb
New shader cache implementation (#3194)
|
4 年之前 |
gdkchan
|
26a881176e
Fix tail merge from block with conditional jump to multiple returns (#3267)
|
4 年之前 |
gdkchan
|
e44a43c7e1
Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251)
|
4 年之前 |
gdkchan
|
3139a85a2b
Allow copy texture views to have mismatching multisample state (#3152)
|
4 年之前 |
merry
|
a4e8bea866
Lop3Expression: Optimize expressions (#3184)
|
4 年之前 |
MutantAura
|
6a9e9b5360
Remove save data creation prompt (#3252)
|
4 年之前 |