riperiperi
|
cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
|
4 gadi atpakaļ |
gdkchan
|
a87f7f2029
Fix DMA copy fast path line size when xCount < stride (#2942)
|
4 gadi atpakaļ |
riperiperi
|
4b60371e64
Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494)
|
4 gadi atpakaļ |
riperiperi
|
ca5ac37cd6
Flush buffers and texture data through a persistent mapped buffer. (#2481)
|
4 gadi atpakaļ |
riperiperi
|
dbce3455ad
Fix lineSize for LinearStrided -> Linear conversion (#2091)
|
5 gadi atpakaļ |
gdkchan
|
4d02a2d2c0
New NVDEC and VIC implementation (#1384)
|
5 gadi atpakaļ |
gdkchan
|
76e5af967a
Fix buffer to 3D texture copy (#1354)
|
5 gadi atpakaļ |
riperiperi
|
bea1fc2e8d
Optimize texture format conversion, and MethodCopyBuffer (#1274)
|
5 gadi atpakaļ |
gdkchan
|
34d19f381c
Fix texture level offset/size calculation when sparse tile width is > 1 (#1142)
|
6 gadi atpakaļ |
gdkchan
|
1a550e810c
Copy 16 bytes at a time for layout conversion, if possible
|
6 gadi atpakaļ |
gdkchan
|
e25b7c9848
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
|
6 gadi atpakaļ |
gdk
|
1bb08742c1
Calculate width from stride on texture copies
|
6 gadi atpakaļ |
gdk
|
1876b346fe
Initial work
|
6 gadi atpakaļ |