Mary
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f41687f4c1
hle: Make Ryujinx.HLE project entirely safe (#2789)
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4 سال پیش |
gdkchan
|
e48530e9d9
When waiting on CPU, do not return a time out error from EventWait (#2780)
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4 سال پیش |
Mary
|
c6015daf8d
ci: Disable macOS x64 build on AppVeyor (#2795)
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4 سال پیش |
gdkchan
|
99445dd0a6
Add support for fragment shader interlock (#2768)
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4 سال پیش |
gdkchan
|
a7a40a77f2
Add support for the brazilian portuguese language code (#2792)
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4 سال پیش |
Mary
|
5c66a36ed6
kernel: Fix inverted condition on permission check of SetMemoryPermission syscall (#2777)
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4 سال پیش |
gdkchan
|
04dfb86fde
Preserve image types for shader bindless surface instructions (.D variants) (#2779)
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4 سال پیش |
Mary
|
51fa1b2cb0
hle: Improve safety (#2778)
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4 سال پیش |
Mary
|
b4dc33efc2
kernel: Clear pages allocated with SetHeapSize (#2776)
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4 سال پیش |
Billy Laws
|
8c4e4ab3b3
Fixup channel submit IOCTL syncpoint parameters (#2774)
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4 سال پیش |
Mary
|
85d8d1d7ca
misc: Fix IVirtualMemoryManager.Fill ignoring value (#2775)
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4 سال پیش |
Mary
|
dc837c0042
kernel: Add resource limit related syscalls (#2773)
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4 سال پیش |
Mary
|
c94d47cc40
kernel: Implement SetMemoryPermission syscall (#2772)
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4 سال پیش |
Mary
|
e7e65ccbc9
kernel: Add missing address space check in SetMemoryAttribute syscall (#2771)
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4 سال پیش |
gdkchan
|
0d174cbd45
EventWait should not signal the event when it returns Success (#2739)
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4 سال پیش |
gdkchan
|
63f1663fa9
Fix shader 8-bit and 16-bit STS/STG (#2741)
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4 سال پیش |
riperiperi
|
052deebf26
Another workaround for NVIDIA driver 496.13 shader bug (#2750)
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4 سال پیش |
FICTURE7
|
fbf40424f4
Add an early `TailMerge` pass (#2721)
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4 سال پیش |
gdkchan
|
d512ce122c
Initial tessellation shader support (#2534)
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4 سال پیش |
gdkchan
|
7603dbe3c8
Add missing U8/S8 types from shader I2I instruction (#2740)
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4 سال پیش |
gdkchan
|
25fd4ef10e
Extend bindless elimination to work with masked and shifted handles (#2727)
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4 سال پیش |
gdkchan
|
d05573bfd1
Implement SHF (funnel shift) shader instruction (#2702)
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4 سال پیش |
Caian Benedicto
|
1b81653478
Fix regression with foreground software keyboard (#2732)
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4 سال پیش |
gdkchan
|
464a92d8a7
Force index buffer update for games using Vulkan (#2726)
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4 سال پیش |
riperiperi
|
a2c6cd5132
Enqueue frame before signalling the frame is ready. (#2722)
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4 سال پیش |
riperiperi
|
0bce4a074a
Don't force scaling on 2D copy sources (#2701)
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4 سال پیش |
Ac_K
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d1604aa762
nvdec: Adding Vp8 codec support (#2707)
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4 سال پیش |
gdkchan
|
a7109c767b
Rewrite shader decoding stage (#2698)
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4 سال پیش |
Ac_K
|
0510fde25a
spl: Implement IGeneralInterface GetConfig (#2705)
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4 سال پیش |
Caian Benedicto
|
380b95bc59
Inline software keyboard without input pop up dialog (#2180)
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4 سال پیش |