gdkchan
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464a92d8a7
Force index buffer update for games using Vulkan (#2726)
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4 years ago |
riperiperi
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d92fff541b
Replace CacheResourceWrite with more general "precise" write (#2684)
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4 years ago |
gdkchan
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fd7567a6b5
Only make render target 2D textures layered if needed (#2646)
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4 years ago |
mpnico
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8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
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4 years ago |
gdkchan
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04dce402ac
Implement a fast path for I2M transfers (#2467)
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4 years ago |
gdkchan
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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4 years ago |