Commit History

Autor SHA1 Mensaxe Data
  emmauss f2b9a9c2b0 Render Profiler in GUI (#854) %!s(int64=6) %!d(string=hai) anos
  Thog db9f8f999f Implement IDeliveryCacheProgressService in bcat (#908) %!s(int64=6) %!d(string=hai) anos
  riperiperi a0e6647860 Compare shader code using a span instead of individual reads. (#917) %!s(int64=6) %!d(string=hai) anos
  gdkchan 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) %!s(int64=6) %!d(string=hai) anos
  Thog ea14a95524 Fix inconsistencies with UserId (#906) %!s(int64=6) %!d(string=hai) anos
  gdkchan f373f870f7 Support configurable point size (#916) %!s(int64=6) %!d(string=hai) anos
  gdkchan a1a5341baf Support flat interpolation qualifier on shaders (#915) %!s(int64=6) %!d(string=hai) anos
  Xpl0itR 7b0576db71 Fix application list (#891) %!s(int64=6) %!d(string=hai) anos
  gdkchan 0202f150d4 Enable stencil texturing (fixes #866) (#910) %!s(int64=6) %!d(string=hai) anos
  gdkchan 793f38b9aa Discard higher 32-bits of IPC message magic and command number (#911) %!s(int64=6) %!d(string=hai) anos
  Ac_K d218c2eead prepo IPrepoService accurate parsing for report (#905) %!s(int64=6) %!d(string=hai) anos
  Thog 5bd75477eb Fix OpenBisFileSystem wrong buffer type (#909) %!s(int64=6) %!d(string=hai) anos
  bunnei ad2424171a SoftwareKeyboard: Interactive data size should include size field. (#907) %!s(int64=6) %!d(string=hai) anos
  Thog 1d8da18334 Make VirtualFileSystem only instanciable once (#901) %!s(int64=6) %!d(string=hai) anos
  MelonSpeedruns 4232a15187 Added Program Icon (#900) %!s(int64=6) %!d(string=hai) anos
  gdkchan 532ccf929a Ignore exit flag on branch delay slot (#899) %!s(int64=6) %!d(string=hai) anos
  Thog d6b9babe1d Keep the GUI alive when closing a game (#888) %!s(int64=6) %!d(string=hai) anos
  Jonathan Goyvaerts b4b2b8b162 Update DiscordRichPresence package reference to 1.0.147 which is now built for .NET core (#898) %!s(int64=6) %!d(string=hai) anos
  Thog d0f15cb0b1 Update 32 bits syscalls to match 64 bits implementation (#892) %!s(int64=6) %!d(string=hai) anos
  gdkchan 81cca88bcd Fix shader output color buffer index when non-sequential render targets are used (#895) %!s(int64=6) %!d(string=hai) anos
  bylaws 90b4759085 Various small audren fixes (#894) %!s(int64=6) %!d(string=hai) anos
  gdkchan 595e7716d8 Support audio effect output status (#890) %!s(int64=6) %!d(string=hai) anos
  gdkchan a5e20a8fd1 Add sampler border color support on the GPU (#893) %!s(int64=6) %!d(string=hai) anos
  Alex Barney c5f872c70a Update to LibHac 0.8.2 (#889) %!s(int64=6) %!d(string=hai) anos
  Thog 892df335e6 Rework SVC handling (#883) %!s(int64=6) %!d(string=hai) anos
  Ac_K 5facc0c07f Name all threads (#886) %!s(int64=6) %!d(string=hai) anos
  Thog f0055482fd Fix race condition in ContentManager (#884) %!s(int64=6) %!d(string=hai) anos
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) %!s(int64=6) %!d(string=hai) anos
  gdkchan 8b90924c1e Support instanced draw of quads" (#881) %!s(int64=6) %!d(string=hai) anos
  gdkchan 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) %!s(int64=6) %!d(string=hai) anos