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gdkchan
3bd357045f
Do not allow render targets not explicitly written by the fragment shader to be modified (
#3063
)
%!s(int64=4) %!d(string=hai) anos
riperiperi
ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
%!s(int64=4) %!d(string=hai) anos