Историја ревизија

Аутор SHA1 Порука Датум
  gdkchan 5d85468302 Vulkan: Support list topology primitive restart (#4483) пре 3 година
  gdkchan cedd200745 Move gl_Layer to vertex shader if geometry is not supported (#4368) пре 3 година
  gdkchan 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) пре 3 година
  Mary 17078ad929 vulkan: Respect VK_KHR_portability_subset vertex stride alignment (#4419) пре 3 година
  Mary 32450d45de vulkan: Clean up MemoryAllocator (#4418) пре 3 година
  gdkchan 7528f94536 Implement safe depth-stencil blit using stencil export extension (#4356) пре 3 година
  gdkchan 296c4a3d01 Relax Vulkan requirements (#4282) пре 3 година
  riperiperi e7cf4e6eaf Vulkan: Reset queries on same command buffer (#4329) пре 3 година
  riperiperi de3134adbe Vulkan: Explicitly enable precise occlusion queries (#4292) пре 3 година
  Ac_K 85faa9d8fa Revert "Relax Vulkan requirements (#4228)" (#4279) пре 3 година
  gdkchan dca5b14493 Relax Vulkan requirements (#4228) пре 3 година
  riperiperi 8fa248ceb4 Vulkan: Add workarounds for MoltenVK (#4202) пре 3 година
  riperiperi e20abbf9cc Vulkan: Don't flush commands when creating most sync (#4087) пре 3 година
  riperiperi 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) пре 3 година
  gdkchan f906eb06c2 Implement a software ETC2 texture decoder (#4121) пре 3 година
  Georg Lehmann 0f50de72be Vulkan: enable VK_EXT_custom_border_color features (#4116) пре 3 година
  gdkchan 17a1cab5d2 Allow SNorm buffer texture formats on Vulkan (#3957) пре 3 година
  gdkchan 73aed239c3 Implement non-MS to MS copies with draws (#3958) пре 3 година
  Andrey Sukharev 3868a00206 Use source generated regular expressions (#4005) пре 3 година
  Mary-nyan ce92e8cd04 chore: Update Silk.NET to 2.16.0 (#3953) пре 3 година
  riperiperi 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) пре 3 година
  Ac_K a1ddaa2736 ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885) пре 3 година
  gdkchan 2e43d01d36 Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) пре 3 година
  gdkchan f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) пре 3 година
  gdkchan f82309fa2d Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) пре 3 година
  Wunk 3fe3598d41 Vulkan: Replace `VK_EXT_debug_report` usage with `VK_EXT_debug_utils` (#3802) пре 3 година
  riperiperi 6e92b7a378 Dispose Vulkan TextureStorage when views hit 0 instead of immediately (#3738) пре 3 година
  riperiperi 4c0eb91d7e Convert Quads to Triangles in Vulkan (#3715) пре 3 година
  Emmanuel Hansen 6f0395538b Avalonia - Use embedded window for avalonia (#3674) пре 3 година
  gdkchan 619ac86bd0 Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) пре 3 година