Alex Barney
|
1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
|
há 7 anos atrás |
Thomas Guillemard
|
884b4e5fd3
Initial non 2D textures support (#525)
|
há 7 anos atrás |
Thomas Guillemard
|
b4d91402c6
Some improvements for nvnflinger (#555)
|
há 7 anos atrás |
gdkchan
|
0039bb6394
Refactor SVC handler (#540)
|
há 7 anos atrás |
Alex Barney
|
fb1d9493a3
Adjust naming conventions and general refactoring in HLE Project (#527)
|
há 7 anos atrás |
gdkchan
|
3615a70cae
Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)
|
há 7 anos atrás |
Alex Barney
|
85dbb9559a
Adjust naming conventions and general refactoring in HLE Project (#490)
|
há 7 anos atrás |
gdkchan
|
00579927e4
Better process implementation (#491)
|
há 7 anos atrás |
gdkchan
|
0e1e094b7a
Improve texture tables (#457)
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há 7 anos atrás |
ReinUsesLisp
|
b3a4662be1
Move logging to Ryujinx.Common and make it a static class (#413)
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há 7 anos atrás |
ReinUsesLisp
|
2562ca6c3f
Fix multiple rendertargets (#427)
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há 7 anos atrás |
gdkchan
|
7de7b559ad
Improve kernel events implementation (#430)
|
há 7 anos atrás |
gdkchan
|
b8133c1997
Thread scheduler rewrite (#393)
|
há 7 anos atrás |
gdkchan
|
d4187aaa9d
Allow "reinterpretation" of framebuffer/zeta formats (#418)
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há 7 anos atrás |
emmauss
|
db1a759c59
Lock GbpQueueBuffer till Vsync is signalled (#367)
|
há 7 anos atrás |
ReinUsesLisp
|
ce1d5be212
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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há 7 anos atrás |
gdkchan
|
521751795a
Code style fixes and nits on the HLE project (#355)
|
há 7 anos atrás |