Commit History

Autor SHA1 Mensaxe Data
  Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) %!s(int64=7) %!d(string=hai) anos
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) %!s(int64=7) %!d(string=hai) anos
  gdkchan e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) %!s(int64=7) %!d(string=hai) anos
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) %!s(int64=8) %!d(string=hai) anos
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time %!s(int64=8) %!d(string=hai) anos
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection %!s(int64=8) %!d(string=hai) anos
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro %!s(int64=8) %!d(string=hai) anos