Historique des commits

Auteur SHA1 Message Date
  Ac_K ee6794e397 Update IAudioController.cs (#86) il y a 8 ans
  Ac_K 917fb7ad21 Update IAccountServiceForApplication.cs (#85) il y a 8 ans
  Ac_K ed155e6f4e Update IHidServer.cs (#84) il y a 8 ans
  emmauss b334aab435 Add special log for stubs (#81) il y a 8 ans
  gdkchan 494e6dfa1e [GPU] Set frame buffer texture size to window size il y a 8 ans
  gdkchan 7dd14a4f3a [GPU] Send correct window size to the vertex shader il y a 8 ans
  gdkchan 42ebfdff7f [GPU] Fix frame buffer being upside down in some cases il y a 8 ans
  gdkchan 47100ec8c1 [GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing il y a 8 ans
  emmauss bbcad307bd Add logclass, made changes to logging calls (#79) il y a 8 ans
  gdkchan 435f9ffad8 [HLE] Fix hid issues on some games il y a 8 ans
  gdkchan 032c442505 [GPU] Remove 1f in RCP instruction emitter on glsl decompiler il y a 8 ans
  gdkchan 8ab76a7bd4 [GPU] Do not use the f suffix on float contants on the shader glsl code il y a 8 ans
  gdkchan 237eaeb920 Bump glsl version to support layout qualifier il y a 8 ans
  gdkchan c8c86a3854 Fix for current framebuffer issues (#78) il y a 8 ans
  LDj3SNuD 262b5b8054 Add TRN1 & TRN2 (vector) instructions. Add 4 simple tests (4S, 8B). (#77) il y a 8 ans
  gdkchan 9227b0ea59 [CPU] Speed up translation a little bit il y a 8 ans
  gdkchan 46548bbc41 [HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time) il y a 8 ans
  gdkchan 29a4fb6a57 [HLE/Service] Fix ToCalendarTimeWithMyRule il y a 8 ans
  gdkchan cb29b4303c [CPU] Fix CNT instruction il y a 8 ans
  gdkchan 7b2f471d4f [GPU] Add support for the BC4/5 texture formats il y a 8 ans
  gdkchan f57fd95fd9 Fix regression -- enable raw frame buffer rendering il y a 8 ans
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures il y a 8 ans
  LDj3SNuD e9cfdef098 Add A1B5G5R5 texture format. (#76) il y a 8 ans
  gdkchan ecf02f525f Remove line numbers from log il y a 8 ans
  emmauss b2668e659c log calling method in logs (#71) il y a 8 ans
  gdkchan 36dfd20c87 Use correct pitch value when decoding linear swizzle textures il y a 8 ans
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
  LDj3SNuD 7acd0e0122 Add FMUL (scalar, by element) instruction; add FRECPE, FRECPS (scalar & vector) instructions. Add 5 simple tests. (#74) il y a 8 ans
  gdkchan 980691f36b [CPU] Fix CBZ/CBNZ with 32 bits operands il y a 8 ans
  gdkchan 702daf2ff4 [CPU] Fail early when the index/size of the vector is invalid il y a 8 ans