gdkchan
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1080f64df9
Implement HLE macros for render target clears (#3528)
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3 yıl önce |
gdkchan
|
851f56b08a
Support Array/3D depth-stencil render target, and single layer clears (#3400)
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3 yıl önce |
riperiperi
|
ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 yıl önce |