Commit History

Autor SHA1 Mensaxe Data
  VocalFan d753de6d5d Seeing if there are any other spelling errors to correct. (#2572) %!s(int64=4) %!d(string=hai) anos
  gdkchan c702943af3 Swap BGR components for 16-bit BGR texture formats (#2567) %!s(int64=4) %!d(string=hai) anos
  riperiperi 6c76bc3bc0 Change disabled vertex attribute value to (0, 0, 0, 1) (#2573) %!s(int64=4) %!d(string=hai) anos
  riperiperi bdc1f91a5b Remove pool cache entries for incompatible overlapping textures (#2568) %!s(int64=4) %!d(string=hai) anos
  Alex Barney e0af248e6f Clean the SD card save directory when opening the emulator (#2564) %!s(int64=4) %!d(string=hai) anos
  riperiperi 97aedc030d Fix GetHandleInformation for mipmapped 3d textures (#2569) %!s(int64=4) %!d(string=hai) anos
  FICTURE7 f2a7b300c4 Fix type mismatch in `BitwiseAnd` simplification (#2571) %!s(int64=4) %!d(string=hai) anos
  FICTURE7 22b2cb39af Reduce JIT GC allocations (#2515) %!s(int64=4) %!d(string=hai) anos
  Alex Barney cd4530f29c Always use an all-zeros key for AES-XTS file systems (#2561) %!s(int64=4) %!d(string=hai) anos
  gdkchan 680d3ed198 Enable transform feedback buffer flush (#2552) %!s(int64=4) %!d(string=hai) anos
  Alex Barney dadc0e59da Update to LibHac 0.13.1 (#2475) %!s(int64=4) %!d(string=hai) anos
  ooa113y 3977d1f72b Improve firmware install error due to outdated keys (#2541) %!s(int64=4) %!d(string=hai) anos
  gdkchan eb181425b1 Fix size of cached compute shaders (#2548) %!s(int64=4) %!d(string=hai) anos
  gdkchan 8196086f7a Revert "Calculate vertex buffer sizes from index buffer (#1663)" (#2544) %!s(int64=4) %!d(string=hai) anos
  gdkchan 0ba4ade8f1 Ensure render scale is initialized to 1 on the backend (#2543) %!s(int64=4) %!d(string=hai) anos
  gdkchan 3148c0c21c Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) %!s(int64=4) %!d(string=hai) anos
  gdkchan d44d8f2eb6 Workaround for cubemap view data upload bug on Intel (#2539) %!s(int64=4) %!d(string=hai) anos
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) %!s(int64=4) %!d(string=hai) anos
  riperiperi 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) %!s(int64=4) %!d(string=hai) anos
  gdkchan ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) %!s(int64=4) %!d(string=hai) anos
  gdkchan 10d649e6d3 Calculate vertex buffer sizes from index buffer (#1663) %!s(int64=4) %!d(string=hai) anos
  gdkchan bb8a920b63 Do not dirty memory tracking region handles if they are partially unmapped (#2536) %!s(int64=4) %!d(string=hai) anos
  gdkchan 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) %!s(int64=4) %!d(string=hai) anos
  jduncanator b5b7e23fc4 hle: Tidy-up ServiceNotImplementedException (#2535) %!s(int64=4) %!d(string=hai) anos
  gdkchan d9d18439f6 Use a new approach for shader BRX targets (#2532) %!s(int64=4) %!d(string=hai) anos
  mpnico 70f79e689b Implement vibrations (#2468) %!s(int64=4) %!d(string=hai) anos
  ooa113y 46ffc81d90 Hide UI rework/arrow key fix (#2504) %!s(int64=4) %!d(string=hai) anos
  emmauss 5ceaf344ce Clamp controller sticks to circle, instead of square (#2493) %!s(int64=4) %!d(string=hai) anos
  gdkchan ff5df5d8a1 Support non-contiguous copies on I2M and DMA engines (#2473) %!s(int64=4) %!d(string=hai) anos
  Caian Benedicto ff8849671a Update TamperMachine and disable write-to-code prevention (#2506) %!s(int64=4) %!d(string=hai) anos