Историја ревизија

Аутор SHA1 Порука Датум
  gdkchan 9dfe81770a Use vector outputs for texture operations (#3939) пре 3 година
  gdkchan 59cdf310bd SPIR-V: Fix tessellation control shader output types (#3807) пре 3 година
  gdkchan 2232e4ae87 Vulkan backend (#2518) пре 3 година
  gdkchan b34de74f81 Avoid adding shader buffer descriptors for constant buffers that are not used (#3478) пре 3 година
  gdkchan d512ce122c Initial tessellation shader support (#2534) пре 4 година
  gdkchan ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) пре 4 година
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) пре 4 година
  gdkchan 4770cfa920 Only enable clip distance if written to on shader (#2217) пре 5 година
  gdkchan 49f970d5bd Implement CAL and RET shader instructions (#1618) пре 5 година
  gdkchan e93ca84b14 Better IPA shader instruction implementation (#1082) пре 6 година
  gdkchan a718b60d06 Fix exception on shader translator when adding goto temp variable пре 6 година
  gdk 442485adb3 Partial support for branch with CC, and fix a edge case of branch out of loop on shaders пре 6 година
  gdk 1876b346fe Initial work пре 6 година