gdkchan
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6e0799580f
Fix render target clear when sizes mismatch (#2994)
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%!s(int64=4) %!d(string=hai) anos |
gdkchan
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e7c2dc8ec3
Fix for texture pool not being updated when it should + buffer texture related fixes (#2911)
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%!s(int64=4) %!d(string=hai) anos |
gdkchan
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611bec6e44
Implement DrawTexture functionality (#2747)
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%!s(int64=4) %!d(string=hai) anos |
gdkchan
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d512ce122c
Initial tessellation shader support (#2534)
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%!s(int64=4) %!d(string=hai) anos |
gdkchan
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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%!s(int64=4) %!d(string=hai) anos |