Commit History

Autor SHA1 Mensaxe Data
  Mary d04ba51bb0 amadeus: Improve and fix delay effect processing (#3205) %!s(int64=4) %!d(string=hai) anos
  Narr the Reg 55ee261363 service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle (#3247) %!s(int64=4) %!d(string=hai) anos
  Alex Barney 4e3a34412e Update to LibHac 0.16.1 (#3263) %!s(int64=4) %!d(string=hai) anos
  Mary 3f4fb8f73a amadeus: Update to REV11 (#3230) %!s(int64=4) %!d(string=hai) anos
  gdkchan 56c56aa34d Do not clamp SNorm outputs to the [0, 1] range on OpenGL (#3260) %!s(int64=4) %!d(string=hai) anos
  gdkchan d4b960d348 Implement primitive restart draw arrays properly on OpenGL (#3256) %!s(int64=4) %!d(string=hai) anos
  gdkchan b2a225558d Do not force scissor on clear if scissor is disabled (#3258) %!s(int64=4) %!d(string=hai) anos
  gdkchan 0ef0fc044a Small graphics abstraction layer cleanup (#3257) %!s(int64=4) %!d(string=hai) anos
  gdkchan 04bd87ed5a Fix shader textureSize with multisample and buffer textures (#3240) %!s(int64=4) %!d(string=hai) anos
  Mary 5158cdb308 infra: Put SDL2 headless release inside a GUI-less block in PR (#3218) %!s(int64=4) %!d(string=hai) anos
  gdkchan 1402d8391d Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225) %!s(int64=4) %!d(string=hai) anos
  Ac_K e3b36db71c hle: Some cleanup (#3210) %!s(int64=4) %!d(string=hai) anos
  merry ba0171d054 Memory.Tests: Make Multithreading test explicit (#3220) %!s(int64=4) %!d(string=hai) anos
  riperiperi d1146a5af2 Don't restore Viewport 0 if it hasn't been set yet. (#3219) %!s(int64=4) %!d(string=hai) anos
  gdkchan 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) %!s(int64=4) %!d(string=hai) anos
  riperiperi d461d4f68b Fix OpenGL issues with RTSS overlays and OBS Game Capture (#3217) %!s(int64=4) %!d(string=hai) anos
  Ac_K b45d30acf8 oslc: Fix condition in GetSaveDataBackupSetting (#3208) %!s(int64=4) %!d(string=hai) anos
  merry df70442c46 InstEmitMemoryEx: Barrier after write on ordered store (#3193) %!s(int64=4) %!d(string=hai) anos
  Ac_K e2ffa5a125 ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) %!s(int64=4) %!d(string=hai) anos
  Jumpman 73feac5819 Caching local network info and using an event handler to invalidate as needed (improves menu slow down issue in FE3H) (#2761) %!s(int64=4) %!d(string=hai) anos
  gdkchan e5ad1dfa48 Implement S8D24 texture format and tweak depth range detection (#2458) %!s(int64=4) %!d(string=hai) anos
  gdkchan 79becc4b78 Dynamically increase buffer size when resizing (#2861) %!s(int64=4) %!d(string=hai) anos
  merry 223172ac0b Ui: Add option to show/hide console window (Windows-only) (#3170) %!s(int64=4) %!d(string=hai) anos
  gdkchan 8c9633d72f Initialize indexed inputs used on next shader stage (#3198) %!s(int64=4) %!d(string=hai) anos
  gdkchan 1f93fd52d9 Do not initialize geometry shader passthrough attributes (#3196) %!s(int64=4) %!d(string=hai) anos
  Ac_K aac7bbd378 olsc: Implement GetSaveDataBackupSetting (#3190) %!s(int64=4) %!d(string=hai) anos
  darko1979 bed516bfda Implement rotate stick 90 degrees clockwise (#3084) %!s(int64=4) %!d(string=hai) anos
  gdkchan 69b05f9918 Fix GetUserDisableCount NRE (#3187) %!s(int64=4) %!d(string=hai) anos
  gdkchan fb7c80e928 Limit number of events that can be retrieved from GetDisplayVSyncEvent (#3188) %!s(int64=4) %!d(string=hai) anos
  merry bb2f9df0a1 KThread: Fix GetPsr mask (#3180) %!s(int64=4) %!d(string=hai) anos