gdk
|
6a98c643ca
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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há 6 anos atrás |
gdk
|
d0c7732fe2
Optimize RangeList by not doing an allocation on every call to the Find methods
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há 6 anos atrás |
gdk
|
b2b2e04669
Small optimizations on texture and sampler pool invalidation
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há 6 anos atrás |
gdk
|
769c02235f
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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há 6 anos atrás |
gdk
|
1e8bc29f32
Use a more efficient range list on the buffer manager
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há 6 anos atrás |
gdk
|
f2e84ff566
Flush buffers on copies
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há 6 anos atrás |
gdk
|
8cba252b23
Add per-source type memory change tracking, simplified state change tracking, other fixes
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há 6 anos atrás |
gdk
|
1b7d955195
Initial support for image stores, support texture sample on compute
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há 6 anos atrás |
gdk
|
1876b346fe
Initial work
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há 6 anos atrás |