riperiperi
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c3c41fa4bb
Periodically Flush Commands for Vulkan (#3689)
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3 лет назад |
gdkchan
|
356e480bf5
Fix partial unmap reprotection on Windows (#3702)
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3 лет назад |
gdkchan
|
8e119a1e96
Implement PLD and SUB (imm16) on T32, plus UADD8, SADD8, USUB8 and SSUB8 on both A32 and T32 (#3693)
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3 лет назад |
merry
|
e05bf90af6
T32: Implement Asimd instructions (#3692)
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3 лет назад |
gdkchan
|
66f16f4392
Fix bindless 1D textures having a buffer type on the shader (#3697)
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3 лет назад |
gdkchan
|
729ff5337c
Fix increment on Arm32 NEON VLDn/VSTn instructions with regs > 1 (#3695)
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3 лет назад |
gdkchan
|
2492e7e808
Fix R4G4B4A4 format on Vulkan (#3696)
|
3 лет назад |
riperiperi
|
36172ab43b
Scale SamplesPassed counter by RT scale on report (#3680)
|
3 лет назад |
gdkchan
|
4d69286a9c
Implement VRINT (vector) Arm32 NEON instructions (#3691)
|
3 лет назад |
merry
|
1529e6cf0d
T32: Add Vfp instructions (#3690)
|
3 лет назад |
gdkchan
|
f468db7602
Implement Thumb (32-bit) memory (ordered), multiply, extension and bitfield instructions (#3687)
|
3 лет назад |
gdk
|
c5f1d1749a
Revert address space mirror changes
|
3 лет назад |
gdk
|
7dd69f2d0e
Allocation free tree lookup
|
3 лет назад |
gdk
|
c646638680
Update several methods to use GetNode directly and avoid array allocations
|
3 лет назад |
gdk
|
65f2a82b97
Optimize PlaceholderManager.UnreserveRange
|
3 лет назад |
gdk
|
93dd6d525a
Fix potential issue with partial unmap
|
3 лет назад |
gdk
|
96d4ad952c
Fix reprotection regression
|
3 лет назад |
gdk
|
6a07f80b76
Make RBTree node fields internal again
|
3 лет назад |
gdk
|
22214ac664
Delete unused code
|
3 лет назад |
gdk
|
45e520a27c
Rewrite PlaceholderManager4KB to use intrusive RBTree, and to coalesce free placeholders
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3 лет назад |
gdk
|
5b5810a46a
Defer address space mirror mapping and use it only if strictly needed
|
3 лет назад |
gdkchan
|
619ac86bd0
Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)
|
3 лет назад |
EmulationFanatic
|
7a1ab71c73
Update README.MD verbiage and compatibility
|
3 лет назад |
riperiperi
|
dc4ba3993b
Rebind textures if format changes or they're buffer textures
|
3 лет назад |
gdkchan
|
81f1a4dc31
Allocate work buffer for audio renderer instead of using guest supplied memory (#3276)
|
3 лет назад |
gdkchan
|
c64524a240
Add ADD (zx imm12), NOP, MOV (rs), LDA, TBB, TBH, MOV (zx imm16) and CLZ thumb instructions (#3683)
|
3 лет назад |
gdkchan
|
db45688aa8
Implement VRSRA, VRSHRN, VQSHRUN, VQMOVN, VQMOVUN, VQADD, VQSUB, VRHADD, VPADDL, VSUBL, VQDMULH and VMLAL Arm32 NEON instructions (#3677)
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3 лет назад |
riperiperi
|
c6d82209ab
Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
|
3 лет назад |
FICTURE7
|
ee1825219b
Clean up rejit queue (#2751)
|
3 лет назад |
LDj3SNuD
|
7baa08dcb4
Implemented in IR the managed methods of the Saturating region ... (#3665)
|
3 лет назад |