История коммитов

Автор SHA1 Сообщение Дата
  riperiperi c3c41fa4bb Periodically Flush Commands for Vulkan (#3689) 3 лет назад
  gdkchan 356e480bf5 Fix partial unmap reprotection on Windows (#3702) 3 лет назад
  gdkchan 8e119a1e96 Implement PLD and SUB (imm16) on T32, plus UADD8, SADD8, USUB8 and SSUB8 on both A32 and T32 (#3693) 3 лет назад
  merry e05bf90af6 T32: Implement Asimd instructions (#3692) 3 лет назад
  gdkchan 66f16f4392 Fix bindless 1D textures having a buffer type on the shader (#3697) 3 лет назад
  gdkchan 729ff5337c Fix increment on Arm32 NEON VLDn/VSTn instructions with regs > 1 (#3695) 3 лет назад
  gdkchan 2492e7e808 Fix R4G4B4A4 format on Vulkan (#3696) 3 лет назад
  riperiperi 36172ab43b Scale SamplesPassed counter by RT scale on report (#3680) 3 лет назад
  gdkchan 4d69286a9c Implement VRINT (vector) Arm32 NEON instructions (#3691) 3 лет назад
  merry 1529e6cf0d T32: Add Vfp instructions (#3690) 3 лет назад
  gdkchan f468db7602 Implement Thumb (32-bit) memory (ordered), multiply, extension and bitfield instructions (#3687) 3 лет назад
  gdk c5f1d1749a Revert address space mirror changes 3 лет назад
  gdk 7dd69f2d0e Allocation free tree lookup 3 лет назад
  gdk c646638680 Update several methods to use GetNode directly and avoid array allocations 3 лет назад
  gdk 65f2a82b97 Optimize PlaceholderManager.UnreserveRange 3 лет назад
  gdk 93dd6d525a Fix potential issue with partial unmap 3 лет назад
  gdk 96d4ad952c Fix reprotection regression 3 лет назад
  gdk 6a07f80b76 Make RBTree node fields internal again 3 лет назад
  gdk 22214ac664 Delete unused code 3 лет назад
  gdk 45e520a27c Rewrite PlaceholderManager4KB to use intrusive RBTree, and to coalesce free placeholders 3 лет назад
  gdk 5b5810a46a Defer address space mirror mapping and use it only if strictly needed 3 лет назад
  gdkchan 619ac86bd0 Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) 3 лет назад
  EmulationFanatic 7a1ab71c73 Update README.MD verbiage and compatibility 3 лет назад
  riperiperi dc4ba3993b Rebind textures if format changes or they're buffer textures 3 лет назад
  gdkchan 81f1a4dc31 Allocate work buffer for audio renderer instead of using guest supplied memory (#3276) 3 лет назад
  gdkchan c64524a240 Add ADD (zx imm12), NOP, MOV (rs), LDA, TBB, TBH, MOV (zx imm16) and CLZ thumb instructions (#3683) 3 лет назад
  gdkchan db45688aa8 Implement VRSRA, VRSHRN, VQSHRUN, VQMOVN, VQMOVUN, VQADD, VQSUB, VRHADD, VPADDL, VSUBL, VQDMULH and VMLAL Arm32 NEON instructions (#3677) 3 лет назад
  riperiperi c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 3 лет назад
  FICTURE7 ee1825219b Clean up rejit queue (#2751) 3 лет назад
  LDj3SNuD 7baa08dcb4 Implemented in IR the managed methods of the Saturating region ... (#3665) 3 лет назад