Andrey Sukharev
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 лет назад |
gdkchan
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9daf029f35
Use vector transform feedback outputs if possible (#3832)
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3 лет назад |
gdkchan
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2232e4ae87
Vulkan backend (#2518)
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3 лет назад |
gdkchan
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43ebd7a9bb
New shader cache implementation (#3194)
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4 лет назад |
gdkchan
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7e967d796c
Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012)
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4 лет назад |
gdkchan
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ed754af8d5
Make sure attributes used on subsequent shader stages are initialized (#2538)
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4 лет назад |
gdkchan
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49745cfa37
Move shader resource descriptor creation out of the backend (#2290)
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4 лет назад |
gdkchan
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4770cfa920
Only enable clip distance if written to on shader (#2217)
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5 лет назад |
gdkchan
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49f970d5bd
Implement CAL and RET shader instructions (#1618)
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5 лет назад |
gdkchan
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b066cfc1a3
Add support for shader constant buffer slot indexing (#1608)
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5 лет назад |
gdkchan
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e93ca84b14
Better IPA shader instruction implementation (#1082)
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6 лет назад |
gdk
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278a4c317c
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
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6 лет назад |
gdk
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1b7d955195
Initial support for image stores, support texture sample on compute
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6 лет назад |
gdk
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1876b346fe
Initial work
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6 лет назад |