Commit History

Autor SHA1 Mensaxe Data
  riperiperi 788aec511f Limit Custom Anisotropic Filtering to mipmapped textures with many levels (#2832) %!s(int64=4) %!d(string=hai) anos
  riperiperi d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) %!s(int64=4) %!d(string=hai) anos
  gdkchan fbb4019ed5 Initial support for separate GPU address spaces (#2394) %!s(int64=4) %!d(string=hai) anos
  riperiperi c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) %!s(int64=5) %!d(string=hai) anos
  gdkchan 5795bb1528 Support separate textures and samplers (#1216) %!s(int64=5) %!d(string=hai) anos
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) %!s(int64=6) %!d(string=hai) anos
  gdkchan 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image %!s(int64=6) %!d(string=hai) anos
  gdk b2b2e04669 Small optimizations on texture and sampler pool invalidation %!s(int64=6) %!d(string=hai) anos
  gdk 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos