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gdkchan
3bd357045f
Do not allow render targets not explicitly written by the fragment shader to be modified (
#3063
)
%!s(int64=4) %!d(string=hai) anos
gdkchan
8d168574eb
Use explicit buffer and texture bindings on shaders (
#1666
)
%!s(int64=5) %!d(string=hai) anos
gdk
1876b346fe
Initial work
%!s(int64=6) %!d(string=hai) anos