Commit History

Autor SHA1 Mensaxe Data
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) %!s(int64=6) %!d(string=hai) anos
  riperiperi cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) %!s(int64=6) %!d(string=hai) anos
  gdkchan 6bfe4715f0 Initial conditional rendering support (#1012) %!s(int64=6) %!d(string=hai) anos
  riperiperi a0e6647860 Compare shader code using a span instead of individual reads. (#917) %!s(int64=6) %!d(string=hai) anos
  Thog 29e8576b0d MapBufferEx: take page size into account (#873) %!s(int64=6) %!d(string=hai) anos
  gdkchan a11f6f5235 Fix some spelling mistakes %!s(int64=6) %!d(string=hai) anos
  gdkchan 92703af555 Address PR feedback %!s(int64=6) %!d(string=hai) anos
  gdkchan 0dbfe3c23e Re-add NVDEC project (not integrated) %!s(int64=6) %!d(string=hai) anos
  gdkchan 430faeb8ef Add XML documentation to Ryujinx.Graphics.Gpu.Shader %!s(int64=6) %!d(string=hai) anos
  gdkchan e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory %!s(int64=6) %!d(string=hai) anos
  gdk 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
  gdk 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos