Commit History

Autor SHA1 Mensaxe Data
  Agustin Insua bcbe6ef6cd Update game metadata when stopping emulation (#2610) %!s(int64=4) %!d(string=hai) anos
  bobhope 830d1f097d Remove file error popup (#2547) %!s(int64=4) %!d(string=hai) anos
  riperiperi f0b00c1ae9 Fix TXQ for 3D textures. (#2613) %!s(int64=4) %!d(string=hai) anos
  riperiperi 142cededd4 Implement Shader Instructions SUATOM and SURED (#2090) %!s(int64=4) %!d(string=hai) anos
  gdkchan 416dc8fde4 Fix out-of-bounds shader thread shuffle (#2605) %!s(int64=4) %!d(string=hai) anos
  gdkchan 82cefc8dd3 Handle indirect draw counts with non-zero draw starts properly (#2593) %!s(int64=4) %!d(string=hai) anos
  riperiperi 15e7fe3ac9 Avoid deleting textures when their data does not overlap. (#2601) %!s(int64=4) %!d(string=hai) anos
  riperiperi 54adc5f9fb Ensure that all threads wait for a read tracking action to complete. (#2597) %!s(int64=4) %!d(string=hai) anos
  riperiperi 76e8f9ac87 Only reupload the texture scale array if it changes. (#2595) %!s(int64=4) %!d(string=hai) anos
  gdkchan ee1038e542 Initial support for shader attribute indexing (#2546) %!s(int64=4) %!d(string=hai) anos
  riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
  Mary 501c3d5cea Implement MSR instruction for A32 (#2585) %!s(int64=4) %!d(string=hai) anos
  mpnico 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) %!s(int64=4) %!d(string=hai) anos
  VocalFan 5cab8ea4ad Fix Unicorn Warnings (#2575) %!s(int64=4) %!d(string=hai) anos
  Alex Barney 32cad88cc6 Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579) %!s(int64=4) %!d(string=hai) anos
  VocalFan 686b63e479 Added fallbacks for all Audio Backends (#2582) %!s(int64=4) %!d(string=hai) anos
  gdkchan 5b8ceb9173 Swap BGR565 components by changing the format (#2577) %!s(int64=4) %!d(string=hai) anos
  Mary 6d9bc7cf90 sdl2: Update to Ryujinx.SDL2-CS 2.0.17 (#2553) %!s(int64=4) %!d(string=hai) anos
  Alex Barney 5e99bff7de Ignore exceptions when cleaning the SD card saves (#2576) %!s(int64=4) %!d(string=hai) anos
  VocalFan d753de6d5d Seeing if there are any other spelling errors to correct. (#2572) %!s(int64=4) %!d(string=hai) anos
  gdkchan c702943af3 Swap BGR components for 16-bit BGR texture formats (#2567) %!s(int64=4) %!d(string=hai) anos
  riperiperi 6c76bc3bc0 Change disabled vertex attribute value to (0, 0, 0, 1) (#2573) %!s(int64=4) %!d(string=hai) anos
  riperiperi bdc1f91a5b Remove pool cache entries for incompatible overlapping textures (#2568) %!s(int64=4) %!d(string=hai) anos
  Alex Barney e0af248e6f Clean the SD card save directory when opening the emulator (#2564) %!s(int64=4) %!d(string=hai) anos
  riperiperi 97aedc030d Fix GetHandleInformation for mipmapped 3d textures (#2569) %!s(int64=4) %!d(string=hai) anos
  FICTURE7 f2a7b300c4 Fix type mismatch in `BitwiseAnd` simplification (#2571) %!s(int64=4) %!d(string=hai) anos
  FICTURE7 22b2cb39af Reduce JIT GC allocations (#2515) %!s(int64=4) %!d(string=hai) anos
  Alex Barney cd4530f29c Always use an all-zeros key for AES-XTS file systems (#2561) %!s(int64=4) %!d(string=hai) anos
  gdkchan 680d3ed198 Enable transform feedback buffer flush (#2552) %!s(int64=4) %!d(string=hai) anos
  Alex Barney dadc0e59da Update to LibHac 0.13.1 (#2475) %!s(int64=4) %!d(string=hai) anos