Andrey Sukharev
|
4da44e09cb
Make structs readonly when applicable (#4002)
|
%!s(int64=3) %!d(string=hai) anos |
gdkchan
|
2068445939
Fix shader SULD (bindless) instruction using wrong register as handle (#3732)
|
%!s(int64=3) %!d(string=hai) anos |
gdkchan
|
7f6b3d234a
Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972)
|
%!s(int64=4) %!d(string=hai) anos |
gdkchan
|
99445dd0a6
Add support for fragment shader interlock (#2768)
|
%!s(int64=4) %!d(string=hai) anos |
gdkchan
|
a7109c767b
Rewrite shader decoding stage (#2698)
|
%!s(int64=4) %!d(string=hai) anos |