Historique des commits

Auteur SHA1 Message Date
  riperiperi cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) il y a 6 ans
  mageven 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) il y a 6 ans
  riperiperi c2ac45adc5 Fix depth clamp enable bit, unit scale for polygon offset. (#1178) il y a 6 ans
  gdkchan 3cb1fa0e85 Implement texture buffers (#1152) il y a 6 ans
  mageven a728610b40 Implement Constant Color blends (#1119) il y a 6 ans
  mageven 4960ab85f8 Implement Depth Clamping (#1120) il y a 6 ans
  mageven 468d8f841f Simple GPU fixes (#1093) il y a 6 ans
  gdkchan b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) il y a 6 ans
  gdkchan ab4867505e Implement GPU scissors (#1058) il y a 6 ans
  gdkchan f373f870f7 Support configurable point size (#916) il y a 6 ans
  gdkchan 8b90924c1e Support instanced draw of quads" (#881) il y a 6 ans
  gdkchan 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) il y a 6 ans
  gdkchan 18814d44b2 Address PR feedback il y a 6 ans
  gdkchan 59fdaa744b GPU resource disposal il y a 6 ans
  gdkchan 80ff2eab29 Change GPU errors to debug and reduce log messages il y a 6 ans
  gdkchan c5b9088914 Remove some error logging to avoid log spam il y a 6 ans
  gdkchan 654e617fe7 Some code cleanup il y a 6 ans
  gdkchan af8498d679 Add basic error logging to the GPU il y a 6 ans
  gdkchan 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) il y a 6 ans
  gdk 396768f3b4 Fix texture 0 not being bound for compute il y a 6 ans
  gdk d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them il y a 6 ans
  gdk 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes il y a 6 ans
  gdk 1b7d955195 Initial support for image stores, support texture sample on compute il y a 6 ans