riperiperi
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bf77d1cab9
GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
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%!s(int64=3) %!d(string=hai) anos |
gdkchan
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5437d6cb13
Vulkan: Fix buffer texture storage not being updated on buffer handle reuse (#3731)
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%!s(int64=3) %!d(string=hai) anos |
gdkchan
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923089a298
Fast path for Inline-to-Memory texture data transfers (#3610)
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%!s(int64=3) %!d(string=hai) anos |
Nicholas Rodine
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2197f41506
Removed extra semicolons. (#3594)
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%!s(int64=3) %!d(string=hai) anos |
gdkchan
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2232e4ae87
Vulkan backend (#2518)
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%!s(int64=3) %!d(string=hai) anos |