Commit History

Author SHA1 Message Date
  Ac_K aeb1bbf50c Add an ASTC Decoder (Not currently used in Ryujinx) (#131) 8 years ago
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 years ago
  gdkchan 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 8 years ago
  Starlet cb1cf489f9 [IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127) 8 years ago
  gdkchan 30829fce52 Fix wrong type on CMTST instruction 8 years ago
  gdkchan e78737089c Remove some calls generated on the CPU for inexistent intrinsic methods 8 years ago
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time 8 years ago
  Starlet 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) 8 years ago
  Thomas Guillemard fa4b34bd19 Add a C++ demangler (#119) 8 years ago
  gdkchan 7ac5f40532 Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader 8 years ago
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
  gdkchan 9b9ead94cd Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag 8 years ago
  gdkchan 73a3233d57 Fix some races in SvcThreadSync and change the way how yield works 8 years ago
  Ac_K 7a8fbcf89f Update README.md 8 years ago
  gdkchan fdfa9424c8 Fix typo and update priority/avoid duplicates on UpdateMutexOwner 8 years ago
  gdkchan ee0b14ba08 Some improvements to SetThreadCoreMask, simplified implementation of wait lists 8 years ago
  gdkchan 9e50ed53e6 Implement GetTpcMasks on nvservices 8 years ago
  gdkchan b2b1d7dcd7 Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works) 8 years ago
  gdkchan 4546d1b9be Initial work to support changing thread core on the scheduler, also some cond var priority fixes 8 years ago
  gdkchan 3603497a13 Allow using self thread id on some svcs (fixes #117) 8 years ago
  gdkchan 0381a09227 Fix WidthInGobs on the GPU 8 years ago
  gdkchan fee4b0eb8a Update min sdk version on readme (for real this time) 8 years ago
  gdkchan 5ed1471d96 Update min sdk version on readme 8 years ago
  gdkchan f9f111bc85 Add intrinsics support (#121) 8 years ago
  Starlet 8e306b3ac1 Fix NV stubs (#124) 8 years ago
  Thomas Guillemard 0979426e63 Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService::SetLayerVisibility stub (#118) 8 years ago
  gdkchan ac91607ac3 Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize version check 8 years ago
  gdkchan 34037701c7 NvServices refactoring (#120) 8 years ago
  Ac_K 4419e8d6b4 Update IAudioRendererManager.cs 8 years ago
  Ac_K d0afc8e380 A REAL fix for some games. (#116) 8 years ago