Commit History

Auteur SHA1 Bericht Datum
  ReinUsesLisp 9cbf908cf5 Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) 7 jaren geleden
  gdkchan 900a84ae0a Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented) 8 jaren geleden
  ReinUsesLisp a4020bb398 Port from OpenTK.NETCore to OpenTK.NetStandard (#176) 8 jaren geleden
  Lordmau5 98e6a34608 Implement R16 texture format (#147) 8 jaren geleden
  gdkchan 49fd76db0f Fix a small size related issue on MapBufferEx and add the BC7U texture format 8 jaren geleden
  gdkchan 7a6ce48184 Re add some texture formats that I somehow removed by accident on OGLEnumConverter 8 jaren geleden
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 jaren geleden
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 jaren geleden
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 jaren geleden
  gdkchan c8c86a3854 Fix for current framebuffer issues (#78) 8 jaren geleden
  gdkchan 7b2f471d4f [GPU] Add support for the BC4/5 texture formats 8 jaren geleden
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 jaren geleden
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 jaren geleden