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riperiperi
d941f4c070
Remember bound framebuffer to avoid glGetInteger use. (
#1273
)
5 anos atrás
gdkchan
5011640b30
Spanify Graphics Abstraction Layer (
#1226
)
5 anos atrás
gdkchan
b18ef8e3a0
Workaround for AMD and Intel view format bug (
#1050
)
6 anos atrás
gdk
d786d8d2b9
Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
6 anos atrás
gdk
1876b346fe
Initial work
6 anos atrás