Commit History

Author SHA1 Message Date
  gdkchan 8b90924c1e Support instanced draw of quads" (#881) 6 years ago
  gdkchan 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) 6 years ago
  gdkchan 18814d44b2 Address PR feedback 6 years ago
  gdkchan 59fdaa744b GPU resource disposal 6 years ago
  gdkchan 80ff2eab29 Change GPU errors to debug and reduce log messages 6 years ago
  gdkchan c5b9088914 Remove some error logging to avoid log spam 6 years ago
  gdkchan 654e617fe7 Some code cleanup 6 years ago
  gdkchan af8498d679 Add basic error logging to the GPU 6 years ago
  gdkchan 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 years ago
  gdk 396768f3b4 Fix texture 0 not being bound for compute 6 years ago
  gdk d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them 6 years ago
  gdk 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes 6 years ago
  gdk 1b7d955195 Initial support for image stores, support texture sample on compute 6 years ago