Commit History

Author SHA1 Message Date
  gdkchan 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) 6 years ago
  gdkchan 654e617fe7 Some code cleanup 6 years ago
  gdkchan 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 years ago
  gdk d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them 6 years ago
  gdk 1b7d955195 Initial support for image stores, support texture sample on compute 6 years ago