gdkchan
|
b46b63e06a
Add support for alpha to coverage dithering (#3069)
|
3 yıl önce |
gdkchan
|
d4b960d348
Implement primitive restart draw arrays properly on OpenGL (#3256)
|
4 yıl önce |
gdkchan
|
6e0799580f
Fix render target clear when sizes mismatch (#2994)
|
4 yıl önce |
gdkchan
|
e7c2dc8ec3
Fix for texture pool not being updated when it should + buffer texture related fixes (#2911)
|
4 yıl önce |
gdkchan
|
611bec6e44
Implement DrawTexture functionality (#2747)
|
4 yıl önce |
gdkchan
|
d512ce122c
Initial tessellation shader support (#2534)
|
4 yıl önce |
gdkchan
|
40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
|
4 yıl önce |