Commit History

Autor SHA1 Mensaxe Data
  Thog 644de99e86 Implement GPU syncpoints (#980) %!s(int64=6) %!d(string=hai) anos
  Thog d6b9babe1d Keep the GUI alive when closing a game (#888) %!s(int64=6) %!d(string=hai) anos
  gdkchan 0dbfe3c23e Re-add NVDEC project (not integrated) %!s(int64=6) %!d(string=hai) anos
  gdkchan 59fdaa744b GPU resource disposal %!s(int64=6) %!d(string=hai) anos
  gdkchan f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu %!s(int64=6) %!d(string=hai) anos
  gdkchan 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work %!s(int64=6) %!d(string=hai) anos
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos
  gdk 16d88c21fc Improved and simplified window texture presentation %!s(int64=6) %!d(string=hai) anos
  gdk 2437ccca0e Separate sub-channel state %!s(int64=6) %!d(string=hai) anos
  gdk 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos