Commit History

作者 SHA1 備註 提交日期
  gdkchan 7a6ce48184 Re add some texture formats that I somehow removed by accident on OGLEnumConverter 8 年之前
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 年之前
  Ac_K aeb1bbf50c Add an ASTC Decoder (Not currently used in Ryujinx) (#131) 8 年之前
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 年之前
  gdkchan 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 8 年之前
  Starlet cb1cf489f9 [IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127) 8 年之前
  gdkchan 30829fce52 Fix wrong type on CMTST instruction 8 年之前
  gdkchan e78737089c Remove some calls generated on the CPU for inexistent intrinsic methods 8 年之前
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time 8 年之前
  Starlet 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) 8 年之前
  Thomas Guillemard fa4b34bd19 Add a C++ demangler (#119) 8 年之前
  gdkchan 7ac5f40532 Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader 8 年之前
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 年之前
  gdkchan 9b9ead94cd Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag 8 年之前
  gdkchan 73a3233d57 Fix some races in SvcThreadSync and change the way how yield works 8 年之前
  Ac_K 7a8fbcf89f Update README.md 8 年之前
  gdkchan fdfa9424c8 Fix typo and update priority/avoid duplicates on UpdateMutexOwner 8 年之前
  gdkchan ee0b14ba08 Some improvements to SetThreadCoreMask, simplified implementation of wait lists 8 年之前
  gdkchan 9e50ed53e6 Implement GetTpcMasks on nvservices 8 年之前
  gdkchan b2b1d7dcd7 Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works) 8 年之前
  gdkchan 4546d1b9be Initial work to support changing thread core on the scheduler, also some cond var priority fixes 8 年之前
  gdkchan 3603497a13 Allow using self thread id on some svcs (fixes #117) 8 年之前
  gdkchan 0381a09227 Fix WidthInGobs on the GPU 8 年之前
  gdkchan fee4b0eb8a Update min sdk version on readme (for real this time) 8 年之前
  gdkchan 5ed1471d96 Update min sdk version on readme 8 年之前
  gdkchan f9f111bc85 Add intrinsics support (#121) 8 年之前
  Starlet 8e306b3ac1 Fix NV stubs (#124) 8 年之前
  Thomas Guillemard 0979426e63 Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService::SetLayerVisibility stub (#118) 8 年之前
  gdkchan ac91607ac3 Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize version check 8 年之前
  gdkchan 34037701c7 NvServices refactoring (#120) 8 年之前