riperiperi
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 years ago |
mpnico
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8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
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4 years ago |
gdkchan
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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4 years ago |