Историја ревизија

Аутор SHA1 Порука Датум
  gdkchan 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) пре 6 година
  Thog ea14a95524 Fix inconsistencies with UserId (#906) пре 6 година
  gdkchan f373f870f7 Support configurable point size (#916) пре 6 година
  gdkchan a1a5341baf Support flat interpolation qualifier on shaders (#915) пре 6 година
  Xpl0itR 7b0576db71 Fix application list (#891) пре 6 година
  gdkchan 0202f150d4 Enable stencil texturing (fixes #866) (#910) пре 6 година
  gdkchan 793f38b9aa Discard higher 32-bits of IPC message magic and command number (#911) пре 6 година
  Ac_K d218c2eead prepo IPrepoService accurate parsing for report (#905) пре 6 година
  Thog 5bd75477eb Fix OpenBisFileSystem wrong buffer type (#909) пре 6 година
  bunnei ad2424171a SoftwareKeyboard: Interactive data size should include size field. (#907) пре 6 година
  Thog 1d8da18334 Make VirtualFileSystem only instanciable once (#901) пре 6 година
  MelonSpeedruns 4232a15187 Added Program Icon (#900) пре 6 година
  gdkchan 532ccf929a Ignore exit flag on branch delay slot (#899) пре 6 година
  Thog d6b9babe1d Keep the GUI alive when closing a game (#888) пре 6 година
  Jonathan Goyvaerts b4b2b8b162 Update DiscordRichPresence package reference to 1.0.147 which is now built for .NET core (#898) пре 6 година
  Thog d0f15cb0b1 Update 32 bits syscalls to match 64 bits implementation (#892) пре 6 година
  gdkchan 81cca88bcd Fix shader output color buffer index when non-sequential render targets are used (#895) пре 6 година
  bylaws 90b4759085 Various small audren fixes (#894) пре 6 година
  gdkchan 595e7716d8 Support audio effect output status (#890) пре 6 година
  gdkchan a5e20a8fd1 Add sampler border color support on the GPU (#893) пре 6 година
  Alex Barney c5f872c70a Update to LibHac 0.8.2 (#889) пре 6 година
  Thog 892df335e6 Rework SVC handling (#883) пре 6 година
  Ac_K 5facc0c07f Name all threads (#886) пре 6 година
  Thog f0055482fd Fix race condition in ContentManager (#884) пре 6 година
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) пре 6 година
  gdkchan 8b90924c1e Support instanced draw of quads" (#881) пре 6 година
  gdkchan 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) пре 6 година
  Jonathan Goyvaerts 88f78ae6c8 Get rid of unused class AboutInfo (#882) пре 6 година
  Alex Barney e348f95495 Call EnsureApplicationSaveData when launching a game (#871) пре 6 година
  Thog 9c8d48edff Add 32 bits support to HleProcessDebugger (#859) пре 6 година